Real-time rendering of large-scale terrain based on OpenCL. - Xiangkun Guo; Jishen Liu (ICIA, 2016)

A 3D terrain meshing method based on discrete point cloud. - Xiangkun Guo; Sihuan Chen; Hu Lin; Hongliang Wang; Shuai Wang (ICIA, 2017)

Image registration method based on improved SIFT algorithm and essential matrix estimation. - Xiangkun Guo; Jing Yang; Hu Lin (ICIA, 2017)