Culling-Based Real-Time Rendering With Accurate Ray Sampling for High-Resolution Light Field 3D Display. - Xiao-Shuai Hu; Xing-Yu Lin; Yi-Jian Liu; Min-Hao Xiang; Yu-Qiang Guo; Yan Xing; Qionghua Wang (IEEE Trans. Vis. Comput. Graph., 2025)