The atmospheric disturbance correction model in slope deformation monitoring using IBIS-L system. - Xiaoqing Zuo; Hongchu Yu; Chenbo Zi; Xiaokun Xu (Clust. Comput., 2016)

Meteorological correction model of IBIS-L System in the Slope Deformation Monitoring. - Xiaoqing Zuo; Hongchu Yu; Chenbo Zi; Xiaokun Xu; Liqi Wang; Haibo Liu (Intell. Autom. Soft Comput., 2018)

A First Look at the Network Turbulence for Google Stadia Cloud-based Game Streaming. - Xiaokun Xu; Mark Claypool (INFOCOM Workshops, 2021)

Towards Usable Attribute Scaling for Latency Compensation in Cloud-based Games. - Edward Carlson; Tian Fan; Zijian Guan; Xiaokun Xu; Mark Claypool (GameSys@MMSys, 2021)

Measurement of cloud-based game streaming system response to competing TCP cubic or TCP BBR flows. - Xiaokun Xu; Mark Claypool (IMC, 2022)

Measurement of the responses of cloud-based game streaming to network congestion. - Xiaokun Xu; Mark Claypool (NOSSDAV, 2022)

Compensating for Latency in Cloud-based Game Streaming using Attribute Scaling. - Xiaokun Xu; Michael Bosik; Adam Desveaux; Alejandra Garza; Alex Hunt; Cameron Person; James Plante; Joseph Swetz; Nina Taurich; Brian Clark; Doris Hung; Philip Lamoureux; et al. (QoMEX, 2022)

The Effects of Network Latency on Counter-strike: Global Offensive Players. - Xiaokun Xu; Shengmei Liu; Mark Claypool (QoMEX, 2022)

A Survey and Taxonomy of Latency Compensation Techniques for Network Computer Games. - Shengmei Liu; Xiaokun Xu; Mark Claypool (ACM Comput. Surv., 2022)

Measurement of Cloud-based Game Streaming Systems Competing with DASH Flows. - Xiaokun Xu; Mark Claypool (LANMAN, 2024)

User Study-based Models of Game Player Quality of Experience with Frame Display Time Variation. - Xiaokun Xu; Mark Claypool (MMSys, 2024)