Narratology-Based Interaction Design of 3D Reconstructed Cultural Relics. - Xiaomei Nie; Shunru Li; Chun Yuan; Qifang Cao; Mingchun Wang; Wenlong Liu; Maomao Li (DSC, 2019)

Virtual Reality Serious Game as an Assistive Technology to Support Pediatric Visual Perceptual Training. - Yui Lo; Shufang Tan; Qinglan Shan; Yutong Wang; Mao Yan Chen; Xiaomei Nie; Qinggan Zeng; Yuhan Dong (ICAT-EGVE, 2020)

AR-Poetry: Enhancing Children's Motivation in Learning Classical Chinese Poetry via Interactive Augmented Reality. - Nan Chao; Shengge Yang; Yuxian Qin; Zeming Song; Zhaofan Su; Xiaomei Nie (CCHI, 2021)

Auditory and Haptic Interaction Design of Accessible Digital Museum Based on the Blind Information Processing Theory. - Yalan Luo; Yuchen Dong; Xiaomei Nie; Xiang Qian; Junchi Zhou; Dingjun Wu; Zihan Jiang; Xi Chen (EITCE, 2022)

Community Tour: An Expandable Knowledge Exploration System for Urban Migrant Children. - Bo Shui; Hanyu Guo; Haoyang Li; Chufan Shi; Xiaomei Nie (IDC, 2023)

Wesee: Digital Cultural Heritage Interpretation for Blind and Low Vision People. - Yalan Luo; Weiyue Lin; Yuhan Liu; Xiaomei Nie; Xiang Qian; Hanyu Guo (INTERACT (1), 2023)

Metro Re-illustrated: Incremental Generation of Stylized Paintings Using Neural Networks. - Bo Shui; Chufan Shi; Xiaomei Nie (SIGGRAPH Posters, 2023)

P5G: A Patient-Centered Design Method of Virtual Reality Health Game System for Children's Amblyopia Rehabilitation. - Ye Yan; Xiaomei Nie; Yuhan Dong (AIxVR, 2024)

Managing the Personality of NPCs with Your Interactions: A Game Design System Based on Large Language Models. - Muyun Dai; Chun Yuan; Xiaomei Nie (HCI (47), 2024)

Enhancing Emergency Decision-Making Skills Through Game-Based Learning: A Forest Fire Simulation Exercise Game. - Xingchen Ji; Fei Wang 061; Haitao Zheng; Xiaomei Nie (HCI (47), 2024)

Build Your Campus Image Together: Media Memory Shaping Campus Culture. - Jida Li; Mingyang Su; Junfan Zhao; Xiaomei Nie; Xiu Li 001 (HCI (22), 2024)

Collaboration of Digital Human Gestures and Teaching Materials for Enhanced Integration in MOOC Teaching Scenarios. - Yaxin Liu; Xiaomei Nie; Zhiyong Wu 001 (HCI (59), 2024)

ContextVis: Envision Contextual Learning and Interaction with Generative Models. - Bo Shui; Chufan Shi; Yujiu Yang; Xiaomei Nie (HCI (59), 2024)

Immersive Interactive Game Design for Cultural Relics and Monuments Based on Situated Cognition Theory. - Yuchen Wang; Xiran Huang; Yushan Mo; Jun Huang; Tianxin Feng; Wei Huang; Xiaomei Nie (HCI (47), 2024)

Digital Storytelling of Intangible Cultural Heritage: A Multimodal Interactive Serious Game for Teaching Folk Dance. - Yun Xie; Mingyang Su; Xiaomei Nie; Xiu Li 001 (HCI (34), 2024)

The Challenge of Perception Tower: Fine Art Education Game Design Based on Visual Thinking Strategies. - Yuan Zeng; Wei Huang; Xiaomei Nie (HCI (48), 2024)

Eye-Tracking Based Interactive VR System for Strabismus Detection. - Long Hang; Yuhan Dong; Xiaomei Nie; Xuefeng Jiang (HCI (60), 2025)

Gamified Hand-Eye Coordination Tasks in a VR System for Stereoscopic Vision Rehabilitation: Leveraging Depth Cues for Enhanced Perception. - Yuan Tian; Yuping Zhou; Yaxin Liu; Xiaomei Nie; Yuhan Dong; Xuefeng Jiang (HCI (24), 2025)

Conveying Intangible Cultural Heritage in Serious Game with Interactive Storytelling Based on ChatGPT: The Case of Hmong Folk Dance. - Yun Xie; Xiu Li 001; Xiaomei Nie (HCI (64), 2025)

Flowing Landscapes: A Motion-Synced In-Car VR Mindfulness Experience with Biofeedback-Driven Adjustments for Motion Sickness. - Yuping Zhou; Yuan Tian; Bo Shui; Yaxin Liu; Zhiheng Li 001; Xiaomei Nie (HCI (52), 2025)

ChartMimic: Evaluating LMM's Cross-Modal Reasoning Capability via Chart-to-Code Generation. - Cheng Yang 002; Chufan Shi; Yaxin Liu; Bo Shui; Junjie Wang 011; Mohan Jing; Linran Xu; Xinyu Zhu; Siheng Li; Yuxiang Zhang; Gongye Liu; Xiaomei Nie; et al. (ICLR, 2025)