Interactive relighting with dynamic BRDFs. - Xin Sun 014; Kun Zhou 001; Yanyun Chen; Stephen Lin 001; Jiaoying Shi; Baining Guo (ACM Trans. Graph., 2007)

Interactive relighting of dynamic refractive objects. - Xin Sun 014; Kun Zhou 001; Eric J. Stollnitz; Jiaoying Shi; Baining Guo (ACM Trans. Graph., 2008)

RenderAnts: interactive Reyes rendering on GPUs. - Kun Zhou 001; Qiming Hou; Zhong Ren 001; Minmin Gong; Xin Sun 014; Baining Guo (ACM Trans. Graph., 2009)

Line space gathering for single scattering in large scenes. - Xin Sun 014; Kun Zhou 001; Stephen Lin 001; Baining Guo (ACM Trans. Graph., 2010)

Memory-Scalable GPU Spatial Hierarchy Construction. - Qiming Hou; Xin Sun 014; Kun Zhou 001; Christian Lauterbach; Dinesh Manocha (IEEE Trans. Vis. Comput. Graph., 2011)

Radiance Transfer Biclustering for Real-Time All-Frequency Biscale Rendering. - Xin Sun 014; Qiming Hou; Zhong Ren 001; Kun Zhou 001; Baining Guo (IEEE Trans. Vis. Comput. Graph., 2011)

Diffusion curve textures for resolution independent texture mapping. - Xin Sun 014; Guofu Xie; Yue Dong 001; Stephen Lin 001; Weiwei Xu; Wencheng Wang; Xin Tong 001; Baining Guo (ACM Trans. Graph., 2012)

Interactive Depth-of-Field Rendering with Secondary Rays. - Guofu Xie; Xin Sun 014; Wencheng Wang 001 (J. Comput. Sci. Technol., 2013)

Line segment sampling with blue-noise properties. - Xin Sun 014; Kun Zhou 001; Jie Guo 001; Guofu Xie; Jingui Pan; Wencheng Wang; Baining Guo (ACM Trans. Graph., 2013)

TransCut: Interactive Rendering of Translucent Cutouts. - Dongping Li; Xin Sun 014; Zhong Ren 001; Stephen Lin 001; Yiying Tong; Baining Guo; Kun Zhou 001 (IEEE Trans. Vis. Comput. Graph., 2013)

Hierarchical diffusion curves for accurate automatic image vectorization. - Guofu Xie; Xin Sun 014; Xin Tong 001; Derek Nowrouzezahrai (ACM Trans. Graph., 2014)

T-ReX: Interactive Global Illumination of Massive Models on Heterogeneous Computing Resources. - Tae-Joon Kim; Xin Sun 014; Sung-Eui Yoon (IEEE Trans. Vis. Comput. Graph., 2014)

Irradiance regression for efficient final gathering in global illumination. - Xuezhen Huang; Xin Sun 014; Zhong Ren 001; Xin Tong 001; Baining Guo; Kun Zhou 001 (Frontiers Comput. Sci., 2015)

Unbiased photon gathering for light transport simulation. - Hao Qin; Xin Sun 014; Qiming Hou; Baining Guo; Kun Zhou 001 (ACM Trans. Graph., 2015)

Variance Analysis and Adaptive Sampling for Indirect Light Path Reuse. - Hao Qin; Xin Sun 014; Jun Yan; Qiming Hou; Zhong Ren 001; Kun Zhou 001 (J. Comput. Sci. Technol., 2016)

Gradient-Domain Vertex Connection and Merging. - Weilun Sun; Xin Sun 014; Nathan A. Carr; Derek Nowrouzezahrai; Ravi Ramamoorthi (EGSR (EI&I), 2017)

Single-image Full-body Human Relighting. - Manuel Lagunas; Xin Sun 014; Jimei Yang; Ruben Villegas; Jianming Zhang 001; Zhixin Shu; Belén Masiá; Diego Gutierrez (EGSR (DL), 2021)

Tessellation-free displacement mapping for ray tracing. - Theo Thonat; François Beaune; Xin Sun 014; Nathan Carr 001; Tamy Boubekeur (ACM Trans. Graph., 2021)

A Repulsive Force Unit for Garment Collision Handling in Neural Networks. - Qingyang Tan; Yi Zhou 023; Tuanfeng Y. Wang; Duygu Ceylan; Xin Sun 014; Dinesh Manocha (ECCV (3), 2022)

Dual-Layer Light Source with Textured Lighting Gel. - Xin Sun 014; Nathan Carr 001; Sumit Dhingra; Vineet Batra; Ankit Phogat (SIGGRAPH Posters, 2022)

RiCS: A 2D Self-Occlusion Map for Harmonizing Volumetric Objects. - Yunseok Jang 001; Ruben Villegas; Jimei Yang; Duygu Ceylan; Xin Sun 014; Honglak Lee (CoRR, 2022)

Instant Reality: Gaze-Contingent Perceptual Optimization for 3D Virtual Reality Streaming. - Shaoyu Chen; Budmonde Duinkharjav; Xin Sun 014; Li-Yi Wei; Stefano Petrangeli; Jose Echevarria; Cláudio T. Silva; Qi Sun 003 (IEEE Trans. Vis. Comput. Graph., 2022)

PixHt-Lab: Pixel Height Based Light Effect Generation for Image Compositing. - Yichen Sheng; Jianming Zhang 001; Julien Philip; Yannick Hold-Geoffroy; Xin Sun 014; He Zhang 004; Lu Ling; Bedrich Benes (CVPR, 2023)

GAIT: Generating Aesthetic Indoor Tours with Deep Reinforcement Learning. - Desai Xie; Ping Hu 003; Xin Sun 014; Sören Pirk; Jianming Zhang 001; Radomír Mech; Arie E. Kaufman (ICCV, 2023)

MCNeRF: Monte Carlo Rendering and Denoising for Real-Time NeRFs. - Kunal Gupta; Milos Hasan; Zexiang Xu; Fujun Luan; Kalyan Sunkavalli; Xin Sun 014; Manmohan Chandraker; Sai Bi (SIGGRAPH Asia, 2023)

Relightable Neural Assets. - Krishna Mullia; Fujun Luan; Xin Sun 014; Milos Hasan (CoRR, 2023)

A Study of Change Blindness in Immersive Environments. - Daniel Martin; Xin Sun 014; Diego Gutierrez; Belén Masiá (IEEE Trans. Vis. Comput. Graph., 2023)

Carve3D: Improving Multi-view Reconstruction Consistency for Diffusion Models with RL Finetuning. - Desai Xie; Jiahao Li; Hao Tan 002; Xin Sun 014; Zhixin Shu; Yi Zhou 023; Sai Bi; Sören Pirk; Arie E. Kaufman (CVPR, 2024)

LRM-Zero: Training Large Reconstruction Models with Synthesized Data. - Desai Xie; Sai Bi; Zhixin Shu; Kai Zhang 045; Zexiang Xu; Yi Zhou 023; Sören Pirk; Arie E. Kaufman; Xin Sun 014; Hao Tan 002 (NeurIPS, 2024)

Toward Ubiquitous 3D Object Digitization: A Wearable Computing Framework for Non-Invasive Physical Property Acquisition. - Yunxiang Zhang; Xin Sun 014; Dengfeng Li 004; Xinge Yu; Qi Sun 003 (CoRR, 2024)

Augmented Mass-Spring model for Real-Time Dense Hair Simulation. - Jorge Alejandro Amador Herrera; Yi Zhou 023; Xin Sun 014; Zhixin Shu; Chengan He; Sören Pirk; Dominik L. Michels (CoRR, 2024)

PreciseCam: Precise Camera Control for Text-to-Image Generation. - Edurne Bernal-Berdun; Ana Serrano; Belén Masiá; Matheus Gadelha; Yannick Hold-Geoffroy; Xin Sun 014; Diego Gutierrez (CVPR, 2025)

MegaSynth: Scaling Up 3D Scene Reconstruction with Synthesized Data. - Hanwen Jiang; Zexiang Xu; Desai Xie; Ziwen Chen; Haian Jin; Fujun Luan; Zhixin Shu; Kai Zhang 045; Sai Bi; Xin Sun 014; Jiuxiang Gu; Qixing Huang; et al. (CVPR, 2025)

Comprehensive Relighting: Generalizable and Consistent Monocular Human Relighting and Harmonization. - Junying Wang; Jingyuan Liu; Xin Sun 014; Krishna Kumar Singh; Zhixin Shu; He Zhang 004; Jimei Yang; Nanxuan Zhao; Tuanfeng Y. Wang; Simon S. Chen; Ulrich Neumann; Jae Shin Yoon (CVPR, 2025)

Perm: A Parametric Representation for Multi-Style 3D Hair Modeling. - Chengan He; Xin Sun 014; Zhixin Shu; Fujun Luan; Sören Pirk; Jorge Alejandro Amador Herrera; Dominik Ludewig Michels; Tuanfeng Yang Wang; Meng Zhang 043; Holly E. Rushmeier; Yi Zhou 023 (ICLR, 2025)

RNA: Relightable Neural Assets. - Krishna Mullia; Fujun Luan; Xin Sun 014; Milos Hasan (ACM Trans. Graph., 2025)

Stochastic Ray Tracing of 3D Transparent Gaussians. - Xin Sun 014; Iliyan Georgiev; Yun Fei; Milos Hasan (CoRR, 2025)

Digital Salon: An AI and Physics-Driven Tool for 3D Hair Grooming and Simulation. - Chengan He; Jorge Alejandro Amador Herrera; Zhixin Shu; Xin Sun 014; Yao Feng; Sören Pirk; Dominik L. Michels; Meng Zhang 043; Tuanfeng Y. Wang; Julie Dorsey; Holly E. Rushmeier; Yi Zhou 023 (CoRR, 2025)