An Empirical Research on Experience Evaluation and Image Promotion of Wuxi Fruit Brand: The Case of the Brand Package of Yangshan Shuimi Peaches. - Wei Xiong; Liang Yin; Xinli Lin; Shengli Lu (HCI (20), 2013)

Cross-Culture Thinking in Sustainable Service Design of Social Innovation: Case Comparison between Milan, IT and Wuxi, China. - Linghao Zhang; Xinli Lin; Guangmei Yang (HCI (19), 2014)

Playing in the backstore: interface gamification increases warehousing workforce engagement. - Mario Passalacqua; Pierre-Majorique Léger; Lennart E. Nacke; Marc Fredette; Élise Labonté-LeMoyne; Xinli Lin; Tony Caprioli; Sylvain Sénécal (Ind. Manag. Data Syst., 2020)