Xu Sun

Orcid: 0000-0002-2340-7095

Affiliations:
  • University of Nottingham Ningbo, Faculty of Engineering, China
  • Loughborough University, Ergonomics and Safety Research Institute, UK (former)


According to our database1, Xu Sun authored at least 55 papers between 2005 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Online presence:

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Bibliography

2023
Effects of social interaction on virtual reality cybersickness.
Displays, December, 2023

An EMG-based wearable multifunctional Eye-control glass to control home appliances and communicate by voluntary blinks.
Biomed. Signal Process. Control., September, 2023

Visualising emotion in support of patient-physician communication: an empirical study.
Behav. Inf. Technol., August, 2023

Towards Personalized Instruction: Co-designing a Teacher-Centered Dashboard for Learning Engagement Analysis in Blended Learning Environments.
Proceedings of the Learning and Collaboration Technologies, 2023

2022
Road Garbage Segmentation With Deep Supervision and High Fusion Network for Cleaning Vehicles.
IEEE Trans. Intell. Transp. Syst., 2022

A Tool to Facilitate the Cross-Cultural Design Process Using Deep Learning.
IEEE Trans. Hum. Mach. Syst., 2022

Factors Affecting Pedestrians' Trust in Automated Vehicles: Literature Review and Theoretical Model.
IEEE Trans. Hum. Mach. Syst., 2022

Investigating the impact of emotions on perceiving serendipitous information encountering.
J. Assoc. Inf. Sci. Technol., 2022

Investigating Augmented Reality as a mode of representation for hearing and hearing-impaired preschool children.
Int. J. Child Comput. Interact., 2022

Emotional Design for In-Vehicle Infotainment Systems: An Exploratory Co-design Study.
Proceedings of the HCI in Mobility, Transport, and Automotive Systems, 2022

Design with Caregivers: Enhancing Social Interaction for Children with Down Syndrome.
Proceedings of the Universal Access in Human-Computer Interaction. User and Context Diversity, 2022

LIGHT: A Smart Lamp Design for the Sleep Disorders and Sundown Syndrome of Alzheimer's Patients.
Proceedings of the Human Aspects of IT for the Aged Population. Technology in Everyday Living, 2022

Virtual Team Collaboration: How the Empathy Tendency Influences User Experience?
Proceedings of the Learning and Collaboration Technologies. Novel Technological Environments, 2022

The Use of Augmented Reality to Motivate Scientific Learning for Preschool Children by Fostering Curiosity.
Proceedings of the Learning and Collaboration Technologies. Novel Technological Environments, 2022

ESTENDERE: A Design Concept to Enhance Audience Experience in Theatre.
Proceedings of the Culture and Computing, 2022

Investigate the In-Vehicle Healthcare System Design Opportunities: Findings from a Co-design Study.
Proceedings of the HCI in Mobility, Transport, and Automotive Systems, 2022

2021
A Review of Research Methodologies Employed in Serendipity Studies in the Context of Information Research.
Pac. Asia J. Assoc. Inf. Syst., 2021

Understanding attitudes towards intellectual property from the perspective of design professionals.
Electron. Commer. Res., 2021

'Blooming': A Design Concept for Period Poverty in Rural Areas of China.
Proceedings of the Cross-Cultural Design. Applications in Arts, Learning, Well-being, and Social Development, 2021

Smart Product Design for Food Waste Problem in the Canteen of Chinese University.
Proceedings of the Cross-Cultural Design. Experience and Product Design Across Cultures, 2021

2020
User-Centered Design Approaches to Integrating Intellectual Property Information into Early Design Processes with a Design Patent Retrieval Application.
Int. J. Hum. Comput. Interact., 2020

Building BROOK: A Multi-modal and Facial Video Database for Human-Vehicle Interaction Research.
CoRR, 2020

Exploring Personalised Autonomous Vehicles to Influence User Trust.
Cogn. Comput., 2020

A Comparative Study of Speculative Retrieval for Multi-Modal Data Trails: Towards User-Friendly Human-Vehicle Interactions.
Proceedings of the ICCAI '20: 2020 6th International Conference on Computing and Artificial Intelligence, 2020

The Use of Augmented Reality for Solving Arithmetic Problems for Preschool Children.
Proceedings of the Learning and Collaboration Technologies. Human and Technology Ecosystems, 2020

CHESTNUT: Improve Serendipity in Movie Recommendation by an Information Theory-Based Collaborative Filtering Approach.
Proceedings of the Human Interface and the Management of Information. Interacting with Information, 2020

Early Findings from a Large-Scale User Study of CHESTNUT: Validations and Implications.
Proceedings of the Human Interface and the Management of Information. Interacting with Information, 2020

Face2Multi-modal: In-vehicle Multi-modal Predictors via Facial Expressions.
Proceedings of the Adjunct Proceedings of the 12th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2020

2019
Exploring user behavioral data for adaptive cybersecurity.
User Model. User Adapt. Interact., 2019

Exploring the group holiday decision-making process with the support of technology.
Inf. Process. Manag., 2019

The international journal of production research in the past, the present and the future: a bibliometric analysis.
Int. J. Prod. Res., 2019

Succinct Representations in Collaborative Filtering: A Case Study using Wavelet Tree on 1, 000 Cores.
Proceedings of the 20th International Conference on Parallel and Distributed Computing, 2019

When to Take a Break? Exploring the Role of Peers on Sedentary Office Workers' Resting Behaviors.
Proceedings of the HCI International 2019 - Late Breaking Papers, 2019

First attempt to build realistic driving scenes using video-to-video synthesis in OpenDS framework.
Proceedings of the Adjunct Proceedings of the 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2019

2018
A context-based study of serendipity in information research among Chinese scholars.
J. Documentation, 2018

A Human Factors Approach to Exploring the Experience of Group Trip Planning from the Perspective of Intragroup Interaction.
Int. J. Hum. Comput. Interact., 2018

An Interactive Recommender System for Group Holiday Decision-Making.
Proceedings of the Design, User Experience, and Usability: Designing Interactions, 2018

2017
Measuring attitude towards personal data for adaptive cybersecurity.
Inf. Comput. Secur., 2017

Investigation of the Role of Mobile Personalisation at Large Sports Events.
Int. J. Mob. Hum. Comput. Interact., 2017

A New Information Theory-Based Serendipitous Algorithm Design.
Proceedings of the Human Interface and the Management of Information: Supporting Learning, Decision-Making and Collaboration, 2017

Can Travel Information Websites Do Better? Facilitating the Decision-Making Experience for Tourists.
Proceedings of the Human Interface and the Management of Information: Supporting Learning, Decision-Making and Collaboration, 2017

2016
Creativity Greenhouse: At-a-distance collaboration and competition over research funding.
Int. J. Hum. Comput. Stud., 2016

An extended perspective on cybersecurity education.
Proceedings of the IEEE International Conference on Teaching, 2016

An Augmented Cybersecurity Behavioral Research Model.
Proceedings of the 40th IEEE Annual Computer Software and Applications Conference, 2016

Designing a Trip Planner Application for Groups: Exploring Group Tourists? Trip Planning Requirements.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Design for Sustainable Behaviour.
Proceedings of the Cross-Cultural Design Methods, Practice and Impact, 2015

2014
Enhancing self-reflection with wearable sensors.
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014

2013
Participant Experiences of Mobile Device-Based Diary Studies.
Int. J. Mob. Hum. Comput. Interact., 2013

A Comparison of Field-Based and Lab-Based Experiments to Evaluate User Experience of Personalised Mobile Devices.
Adv. Hum. Comput. Interact., 2013

2012
Evaluating user experience of adaptive digital educational games with Activity Theory.
Int. J. Hum. Comput. Stud., 2012

2011
A user-centred mobile diary study approach to understanding serendipity in information research.
Inf. Res., 2011

2010
Towards a Structural Model for Intention to Play a Digital Educational Game.
Trans. Edutainment, 2010

2009
The role of spatial contextual factors in mobile personalization at large sports events.
Pers. Ubiquitous Comput., 2009

2007
Mobile Personalization at Large Sports Events User Experience and Mobile Device Personalization.
Proceedings of the Usability and Internationalization. Global and Local User Interfaces, 2007

2005
Vista: interactive coffee-corner display.
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005


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