High-performance navigation and rendering of very-large scale landscape and seascape. - Xuexian Pi; Xudong Yang; Sikun Li; Junqiang Song (CAD/Graphics, 2005)

GPU-based real-time simulation and rendering of unbounded ocean surface. - Xudong Yang; Xuexian Pi; Liang Zeng 001; Sikun Li (CAD/Graphics, 2005)

Procedural Terrain Detail Based on Patch-LOD Algorithm. - Xuexian Pi; Junqiang Song; Liang Zeng 001; Sikun Li (Edutainment, 2006)