Collaboration Based on Hierachical Relationship. - Xiaohui Liang 001; Xukun Shen; Qinping Zhao (IAT, 2003)

An image inpainting method. - BianRu Li; Yue Qi; Xukun Shen (CAD/Graphics, 2005)

Virtual Five Animals Exercise. - Yue Qi; Xukun Shen; Qinping Zhao (Edutainment, 2006)

The Design and Implementation of VBS. - Liang Wang; Yue Qi; Xukun Shen (Edutainment, 2007)

An Automated Registration Method for Range Images. - Shen Yang; Xukun Shen; Yue Qi; Qinping Zhao (Edutainment, 2007)

Texture-Meshes in Digital Museum: Octree-Initialized Progressive Transmission with Feature Preservation. - Xuewei Zhao; Xukun Shen; Yue Qi (Edutainment, 2007)

3D data codec and transmission over the internet. - Su Cai; Yue Qi; Xukun Shen (Web3D, 2007)

A novel method based on color information for scanned data alignment. - Shen Yang; Yue Qi; Fei Hou 001; Xukun Shen; Qinping Zhao (VRST, 2008)

A method of 3D modeling and codec. - Yue Qi; Shen Yang; Su Cai; Fei Hou 001; Xukun Shen; Qinping Zhao (Sci. China Ser. F Inf. Sci., 2009)

Automatic registration of multiple range images based on cycle space. - Fei Hou 001; Yue Qi; Xukun Shen; Shen Yang; Qinping Zhao (Vis. Comput., 2009)

Interval-valued Matrix Factorization with Applications. - Zhiyong Shen; Liang Du 003; Xukun Shen; Yi-Dong Shen (ICDM, 2010)

Topic Modeling Ensembles. - Zhiyong Shen; Ping Luo 001; Shengwen Yang; Xukun Shen (ICDM, 2010)

The augmented reality research progress in collaboration environment of CAR-CA. - Fengquan Zhang; Ling Zhao 006; Xiaohui Liang 001; Yue Qi; Xukun Shen (VRCAI, 2010)

A component-based aircraft instrument rapid modeling tool. - Fang-wen Li; Xukun Shen (J. Zhejiang Univ. Sci. C, 2010)

A SPH-based method for interactive fluids simulation on the multi-GPU. - Fengquan Zhang; Lei Hu; Jiawen Wu; Xukun Shen (VRCAI, 2011)

Empirical Formula and Experiment based force Modeling for Haptic spine Surgery simulation. - Da Xu; Xukun Shen; Zhongjun Mo; Yubo Fan (Int. J. Model. Simul. Sci. Comput., 2011)

Octree-based Robust Watermarking for 3D Model. - Su Cai; Xukun Shen (J. Multim., 2011)

Automatic Image Tagging by Multiple Feature Tag Relevance Learning. - Feng Tian 009; Xukun Shen; Fu-Hua Shang; Kai Zhou (CCPR, 2012)

Real-time Particle Fluid Simulation with WCSPH. - Fengquan Zhang; Xukun Shen; Xiang Long; Bin Zhao; Lei Hu (PG (Short Papers), 2012)

Robust wrinkle-aware non-rigid registration for triangle meshes of hand with rich and dynamic details. - Ling Zhao 006; Xukun Shen; Xiang Long (Comput. Graph., 2012)

Gpu-based fluid simulation with Fast Collision Detection on Boundaries. - Jiawen Wu; Fengquan Zhang; Xukun Shen (Int. J. Model. Simul. Sci. Comput., 2012)

Research on SPH Parallel Acceleration Strategies for Multi-GPU Platform. - Lei Hu; Xukun Shen; Xiang Long (APPT, 2013)

Towards RTOS: A Preemptive Kernel Basing on Barrelfish. - Jingwei Yang; Xiang Long; Xukun Shen; Lei Wang 126; Shuaitao Feng; Siyao Zheng (APPT, 2013)

An Automatic Registration Method Based on Fiducial Marker for Image Guided Neurosurgery System. - Minjie Yin; Xukun Shen; Yong Hu; Xiaorui Fang (AsiaSim, 2013)

Particle-Based Simulation of Fluid-Solid Coupling. - Xinyi Yin; Xukun Shen; Fengquan Zhang; Guanzhe Huang (AsiaSim, 2013)

The Research on Interactive Exhibition Technology of Digital Museum Resources. - Ning Wang; Xukun Shen (GreenCom/iThings/CPScom, 2013)

Heuristic relevance learning for web image annotation. - Feng Tian 009; Xukun Shen; Yongjian Lian (ICME Workshops, 2013)

Image Annotation with Weak Labels. - Feng Tian 009; Xukun Shen (WAIM, 2013)

Annotating Web Images by Combining Label Set Relevance with Correlation. - Feng Tian 009; Xukun Shen (WAIM, 2013)

An Adaptive Model for Particle Fluid Surface Reconstruction. - Fengquan Zhang; Xukun Shen; Xiang Long (IEICE Trans. Inf. Syst., 2013)

Saliency-driven Depth Compression for 3D Image Warping. - Minjie Gu; Shanfeng Hu; Xiaochuan Wang; Xiaohui Liang 001; Xukun Shen; Aihong Qin (PG (Short Papers), 2014)

Depth of field rendering via adaptive recursive filtering. - Shibiao Xu; Xing Mei; Weiming Dong; Xun Sun; Xukun Shen; Xiaopeng Zhang 001 (SIGGRAPH ASIA Technical Briefs, 2014)

Detecting repetitive elements with accurate locations and shapes from urban façade. - Yongjian Lian; Xukun Shen (ICIP, 2015)

PM-PM: PatchMatch With Potts Model for Object Segmentation and Stereo Matching. - Shibiao Xu; Feihu Zhang; Xiaofei He 001; Xukun Shen; Xiaopeng Zhang 001 (IEEE Trans. Image Process., 2015)

A hybrid CRF framework for semantic 3D reconstruction. - Zhixin Ma; Xukun Shen; Chong Cao (VRST, 2017)

Dense Optical Flow Variation Based 3D Face Reconstruction from Monocular Video. - Shan Wang 012; Xukun Shen; Jiaqing Liu (ICIP, 2018)

GRANet: Global Refinement Atrous Convolutional Neural Network for Semantic Scene Segmentation. - Feng Zhou 007; Yong Hu; Xukun Shen (ICIP, 2018)

MFDCNN: A Multimodal Fusion DCNN Framework for Object Detection and Segmentation. - Feng Zhou 007; Yong Hu; Xukun Shen (PCM (3), 2018)

Multimedia automatic annotation by mining label set correlation. - Feng Tian 009; Xukun Shen; Xianmei Liu (Multim. Tools Appl., 2018)

3D facial feature and expression computing from Internet image or video. - Shan Wang 012; Xukun Shen; Yan Zhang (Multim. Tools Appl., 2018)

Widening Viewing Angles of Automultiscopic Displays Using Refractive Inserts. - Geng Lyu; Xukun Shen; Taku Komura; Kartic Subr; Lijun Teng (IEEE Trans. Vis. Comput. Graph., 2018)

Detail-preserved real-time hand motion regression from depth. - Qing Fan; Xukun Shen; Yong Hu (Vis. Comput., 2018)

Detecting and inferring repetitive elements with accurate locations and shapes from façades. - Yongjian Lian; Xukun Shen; Yong Hu (Vis. Comput., 2018)

External Forces Guided Fluid Surface and Volume Reconstruction from Monocular Video. - Xiaoying Nie; Yong Hu; Zhiyuan Su; Xukun Shen (PG (Short Papers), 2019)

A multi-GPU finite element computation and hybrid collision handling process framework for brain deformation simulation. - Ye Tian 018; Yong Hu; Xukun Shen (Comput. Animat. Virtual Worlds, 2019)

Automatic image annotation with real-world community contributed data set. - Feng Tian 009; Xukun Shen; Fuhua Shang (Multim. Syst., 2019)

Simple very deep convolutional network for robust hand pose regression from a single depth image. - Qing Fan; Xukun Shen; Yong Hu; Changjian Yu (Pattern Recognit. Lett., 2019)

Makeup Removal via Bidirectional Tunable De-Makeup Network. - Chong Cao; Feng Lu 005; Chen Li 031; Stephen Lin 001; Xukun Shen (IEEE Trans. Multim., 2019)

MSANet: multimodal self-augmentation and adversarial network for RGB-D object recognition. - Feng Zhou 007; Yong Hu; Xukun Shen (Vis. Comput., 2019)

An Exploratory Study for Designing Social Experience of Watching VR Movies Based on Audience's Voice Comments. - Shuo Yan 001; Wenli Jiang; Menghan Xiong; Xukun Shen (ISMAR Adjunct, 2020)

Monocular 3D Fluid Volume Reconstruction Based on a Multilayer External Force Guiding Model. - Zhiyuan Su; Xiaoying Nie; Xukun Shen; Yong Hu (PG (Short Papers, Posters, and Work-in-Progress Papers), 2020)

Exploring Social Interactions for Live Performance in Virtual Reality. - Shuo Yan 001; Xuning Yan; Xukun Shen (SIGGRAPH Asia Posters, 2020)

Large-Scale Synthetic Urban Dataset for Aerial Scene Understanding. - Qian Gao; Xukun Shen; Wensheng Niu (IEEE Access, 2020)

Scale-aware spatial pyramid pooling with both encoder-mask and scale-attention for semantic segmentation. - Feng Zhou 007; Yong Hu; Xukun Shen (Neurocomputing, 2020)

Physics-preserving fluid reconstruction from monocular video coupling with SFS and SPH. - Xiaoying Nie; Yong Hu; Xukun Shen (Vis. Comput., 2020)

Correction to: Physics-preserving fluid reconstruction from monocular coupling with SFS and SPH. - Xiaoying Nie; Yong Hu; Xukun Shen (Vis. Comput., 2020)

Comparative Analysis of 3D Interactive Modes in Different Object Layouts in Mixed Reality. - Yuzhen He; Yong Hu; Huiyan Feng; Chuchen Li; Xukun Shen (CCHI, 2021)

Performing with Me: Enhancing Audience-Performer Interaction in An Immersive Virtual Play. - Shuo Yan 001; Saixi Ge; Jinhui Wang; Xukun Shen (CHI Extended Abstracts, 2021)

Real-Time 3d Face Reconstruction From Single Image Using End-To-End Cnn Regression. - Shan Wang 012; Xukun Shen; Kun Yu (ICIP, 2021)

Height Estimation from Single Aerial Imagery with a Deep Boundary-Guided Network. - Qian Gao; Xukun Shen (ICMAI, 2021)

Interactive Embodied Agent for Navigation in Virtual Environments. - Te Cao; Chong Cao; Yifan Guo; Guanyi Wu; Xukun Shen (ISMAR Adjunct, 2021)

Two-hand Pose Estimation from the non-cropped RGB Image with Self-Attention Based Network. - Zhoutao Sun; Yong Hu; Xukun Shen (ISMAR, 2021)

Gaze-Pinch Menu: Performing Multiple Interactions Concurrently in Mixed Reality. - Lu Lu; Pengshuai Duan; Xukun Shen; Shijin Zhang; Huiyan Feng; Yong Flu (VR Workshops, 2021)

3D Fluid Volume Editing based on a Bidirectional Time Coupling Optimization Approach. - Xiaoying Nie; Yong Hu; Zhiyuan Su; Xukun Shen (VR Workshops, 2021)

MagicCube: A One-Handed Interaction Approach in 3D Environment on Smartphones. - Mengyuan Wang; Yong Hu; Chuchen Li; Xukun Shen (VR Workshops, 2021)

Fluid Reconstruction and Editing from a Monocular Video based on the SPH Model with External Force Guidance. - Xiaoying Nie; Yong Hu; Zhiyuan Su; Xukun Shen (Comput. Graph. Forum, 2021)

ThickSeg: Efficient semantic segmentation of large-scale 3D point clouds using multi-layer projection. - Qian Gao; Xukun Shen (Image Vis. Comput., 2021)

StyHighNet: Semi-Supervised Learning Height Estimation from a Single Aerial Image via Unified Style Transferring. - Qian Gao; Xukun Shen (Sensors, 2021)

Effects of Augmenting Real-Time Biofeedback in An Immersive VR Performance. - Saixi Ge; Siyu Luo; Shuo Yan 001; Xukun Shen (ISMAR Adjunct, 2022)

Evaluating the Object-Centered User Interface in Head-Worn Mixed Reality Environment. - Yihan Li; Yong Hu; Zidan Wang; Xukun Shen (ISMAR, 2022)

Cohand VR: Towards A Shareable Immersive Experience via Wearable Gesture Interface between VR Audiences and External Audiences. - Yuetong Zhao; Shuo Yan 001; Xukun Shen (SIGGRAPH Asia Posters, 2022)

Reconstructing and editing fluids using the adaptive multilayer external force guiding model. - Xiaoying Nie; Yong Hu; Xukun Shen; Zhiyuan Su (Sci. China Inf. Sci., 2022)

An Immersive Layout Framework for Web Design in Virtual Reality. - Yu Lu; Yong Hu; Xukun Shen; Zhaojia Chen (CHI Extended Abstracts, 2023)

A Multilayer Component Pane 3D Layout Frame Design for Responsive Websites. - Guohui Xu; Shan Wang 012; Yong Hu; Xukun Shen (ISMAR-Adjunct, 2023)

"Embark the Journey · Embrace the Universe": An Interactive System of Astronomy Education Based on Spherical TUI in MR. - Xiaozhan Liang; Yong Hu; Xukun Shen (SIGGRAPH Asia XR, 2023)

Crossing Narrative: Exploring the Possibilities of Crossing the Virtuality and Reality in Interactive Narrative Experiences. - Zixiao Liu; Shuo Yan 001; Xukun Shen (SIGGRAPH ASIA Posters, 2023)

Exploring the Display Patterns of Object-Centered User Interface in Head-Worn Mixed Reality Environment. - Yihan Li; Yong Hu; Xukun Shen (VR Workshops, 2023)

A Comparison of Gesture-based Interaction and Controller-based Interaction for External Users in Co-located Asymmetric Virtual Reality. - Yuetong Zhao; Shuo Yan 001; Xuanmiao Zhang; Xukun Shen (VR Workshops, 2023)

Facilitating Asymmetric Interaction between VR Users and External Users via Wearable Gesture-Based Interface. - Yuetong Zhao; Shuo Yan 001; Xuanmiao Zhang; Xukun Shen (VR Workshops, 2023)

Immersive experience of Chinese poems and paintings. - Chong Cao; Lingfei Yang; Xukun Shen (Proc. ACM Comput. Graph. Interact. Tech., 2023)

High-resolution SVBRDF estimation based on deep inverse rendering from two-shot images. - Zhiqiang Li; Xukun Shen; Yong Hu; Xueyang Zhou (Vis. Comput., 2023)

Hyper-SNBRDF: Hypernetwork for Neural BRDF Using Sinusoidal Activation. - Zhiqiang Li; Xukun Shen; Xueyang Zhou; Yong Hu; Bowen Li (3DV, 2024)

Expression Fusion to Enhance Video and Speech-Driven 3D Facial Animation. - Yangyue Liu; Yong Hu; Xukun Shen (CGI (2), 2024)

Beyond Realities: Designing Cross-Reality Interactions in the Immersive Narrative Experience. - Zixiao Liu; Shuo Yan 001; Wenjie He; Xiaomeng Wan; Xukun Shen (ISMAR-Adjunct, 2024)

Physical and Semantic-Driven Transformation of Everyday Objects into Smart Interfaces in MR. - Xiaozhan Liang; Hu Yong; Xukun Shen; Tianyu Yang 005; Yu Wang 213; Chenyue Zheng; Dongxu Piao (CHI Extended Abstracts, 2025)

"If My Apple Can Talk": Exploring the Use of Everyday Objects as Personalized AI Agents in Mixed Reality. - Yu Wang 213; Yulu Lu; Shuo Yan 001; Xukun Shen (CHI Extended Abstracts, 2025)

Real-time two-hand pose estimation and jitter mitigation in live video via a plug-and-play network. - Zhotuao Sun; Yong Hu; Xukun Shen (Comput. Graph., 2025)

JGHand: Joint-Driven Animatable Hand Avater via 3D Gaussian Splatting. - Zhoutao Sun; Xukun Shen; Yong Hu; Yuyou Zhong; Xueyang Zhou (CoRR, 2025)

Text-driven 3D Human Generation via Contrastive Preference Optimization. - Pengfei Zhou; Xukun Shen; Yong Hu (CoRR, 2025)

Generating reconstructable collaborative virtual environments via graph matching for mixed reality remote collaboration. - Yaguang Lu; Yong Hu; Huiyan Feng; Pengshuai Duan; Xukun Shen (Vis. Comput., 2025)