Shake It Up: Exercise Intensity Recognizing System. - Yang Kyu Lim; Bo Kwang Shim (HCI (27), 2014)

Smartphone-based Music Conducting. - Yang Kyu Lim; Woon Seung Yeo (NIME, 2014)

Fashion Projection Mapping Using Basic Modeling Form. - Eun Ju Lee; Yang Kyu Lim; Hyun Chun Jung; Jin Wan Park (HCI (27), 2015)

I am Ssam: Learning Benefits of the Korean Wrap Food. - Yang Kyu Lim; Eun Ju Lee; Joo Young Ha; Jin Wan Park (HCI (27), 2016)

Motion Detection and Sound Effect Game for Daily Jogging. - Yang Kyu Lim; Eun Ju Lee; Hyun Chun Jung; Seong Kuk Park; Jin Wan Park (HCI (27), 2016)

Multiplatform Game Type of Health Survey on Cancer Patient's Stress Level. - Seong Kuk Park; Sang Rak Jeong; Dong Gyun Kim; Jae Hee Kim; Yang Kyu Lim; Han Byul Moon; Jin Wan Park (HCI (27), 2016)

The Way to Preserve Korean Intangible Cultural Assets. - Yang Kyu Lim; Jin Wan Park (HCI (30), 2018)

Touch: Interactive Exhibition Using the Biometric Information of the Audience. - Jooyoung Ha; Yang Kyu Lim (HCI (38), 2021)

PixE: Home Fitness Method Using Machine Learning with Smartphone. - Jimin Kim; Yang Kyu Lim (HCI (39), 2021)

Digital Chuimsae: Evolution of Korean Traditional Performing Arts. - Yang Kyu Lim (HCI (48), 2022)

Metaverse-Driven Interactive Performing Arts Content Development. - Jin Young Park; Yang Kyu Lim (HCI (48), 2022)

A Study on Software Proposals for Optimization of Augmented Reality Glasses. - Bo Kwang Shim; Ju Yeon Seo; Kyeong Yun Na; Da Young Lee; Min Hye Moon; Yang Kyu Lim (HCI (48), 2022)

Optimizing Real-Time Translation for AR Glasses: Enhancing Usability through Gesture and Content Algorithm. - Bo Kwang Shim; Suhyeon Seo; Sungil Oh; Yang Kyu Lim (HCI (60), 2025)