On Alleviating Starvation in Wireless Sensor Networks. - Yu-Shiang Wong; Der-Jiunn Deng; Yang-Sheng Chen; Jiann-Liang Chen (ICC, 2011)

Adaptive channel allocation strategy for mobile ad hoc networks. - Der-Jiunn Deng; Yang-Sheng Chen; Yu-Shiang Wong (Math. Comput. Model., 2013)

Nonpreemptive priority scheme for the S-MAC protocol in multimedia mobile sensor networks. - Yu-Shiang Wong; Yang-Sheng Chen; Der-Jiunn Deng; Der-Chen Huang (Telecommun. Syst., 2013)

Estimation of 3-D Foot Parameters Using Hand-Held RGB-D Camera. - Yang-Sheng Chen; Yu-Chun Chen; Peng-Yuan Kao; Sheng-Wen Shih; Yi-Ping Hung (ACCV Workshops (3), 2014)

OoEs: playing in the immersive game with augmented haptics. - Ping-Hsuan Han; Yang-Sheng Chen; Chiao-En Hsieh; Yu-Jie Huang; Hung-Chih Lin; Peng-Wen Tong; Kuan-Yin Lu; Yi-Ping Hung (SIGGRAPH VR Village, 2016)

SoEs: Attachable Augmented Haptic on Gaming Controller for Immersive Interaction. - Yang-Sheng Chen; Ping-Hsuan Han; Jui-Chun Hsiao; Kong-Chang Lee; Chiao-En Hsieh; Kuan-Yin Lu; Chien-Hsing Chou; Yi-Ping Hung (UIST (Adjunct Volume), 2016)

My Tai-Chi coaches: an augmented-learning tool for practicing Tai-Chi Chuan. - Ping-Hsuan Han; Yang-Sheng Chen; Yilun Zhong; Han-Lei Wang; Yi-Ping Hung (AH, 2017)

The design of video see-through window for manipulating physical object with head-mounted display. - Ping-Hsuan Han; Yang-Sheng Chen; Han-Lei Wang; Yu-Jie Huang; Jui-Chun Hsiao; Kuan-Wen Chen; Yi-Ping Hung (SIGGRAPH Posters, 2017)

AoEs: enhancing teleportation experience in immersive environment with mid-air haptics. - Ping-Hsuan Han; Chiao-En Hsieh; Yang-Sheng Chen; Jui-Chun Hsiao; Kong-Chang Lee; Sheng-Fu Ko; Kuan-Wen Chen; Chien-Hsing Chou; Yi-Ping Hung (SIGGRAPH Emerging Technologies, 2017)

Visualizing the keyboard in virtual reality for enhancing immersive experience. - Jia-Wei Lin; Ping-Hsuan Han; Jiun-Yu Lee; Yang-Sheng Chen; Ting-Wei Chang; Kuan-Wen Chen; Yi-Ping Hung (SIGGRAPH Posters, 2017)

Estimating the simulator sickness in immersive virtual reality with optical flow analysis. - Jiun-Yu Lee; Ping-Hsuan Han; Ling Tsai; Rih-Ding Peng; Yang-Sheng Chen; Kuan-Wen Chen; Yi-Ping Hung (SIGGRAPH ASIA (Posters), 2017)

Simulating the Activity of Archaeological Excavation in the Immersive Virtual Reality. - Yi-Ping Hung; Tsui-Mei Huang; Kuang-Ti Li; R. P. C. Janaka Rajapakse; Yang-Sheng Chen; Ping-Hsuan Han; Iou-Shiuan Liu; Hao-Cheng Wang; Da-Chung Yi (DigitalHERITAGE/VSMM, 2018)

Haptic around: multiple tactile sensations for immersive environment and interaction in virtual reality. - Ping-Hsuan Han; Yang-Sheng Chen; Kong-Chang Lee; Hao-Cheng Wang; Chiao-En Hsieh; Jui-Chun Hsiao; Chien-Hsing Chou; Yi-Ping Hung (VRST, 2018)

Hapmosphere: Simulating the Weathers for Walking Around in Immersive Environment with Haptics Feedback. - Ping-Hsuan Han; Yang-Sheng Chen; Chiao-En Hsieh; Hao-Cheng Wang; Yi-Ping Hung (WHC, 2019)

Archaeological Excavation Simulation for Interaction in Virtual Reality. - Da-Chung Yi; Yang-Sheng Chen; Ping-Hsuan Han; Hao-Cheng Wang; Yi-Ping Hung (VR, 2019)

Utilizing handheld wind feedback to expand the perception of environmental wind from stationary device. - Chiao-En Hsieh; Yu-Ta Chen; Hao-Cheng Wang; Yang-Sheng Chen; Ping-Hsuan Han; Yi-Ping Hung (SIGGRAPH Posters, 2020)

A Compelling Virtual Tour of the Dunhuang Cave With an Immersive Head-Mounted Display. - Ping-Hsuan Han; Yang-Sheng Chen; Iou-Shiuan Liu; Yu-Ping Jang; Ling Tsai; Alvin Chang; Yi-Ping Hung (IEEE Computer Graphics and Applications, 2020)

Pseudo-3D Scene Modeling for Virtual Reality Using Stylized Novel View Synthesis. - Kuan-Wei Tseng; Jing-Yuan Huang; Yang-Sheng Chen; Chu-Song Chen; Yi-Ping Hung (SIGGRAPH Posters, 2022)

Leap to the Eye: Implicit Gaze-based Interaction to Reveal Invisible Objects for Virtual Environment Exploration. - Yang-Sheng Chen; Chiao-En Hsieh; Miguel Ying Jie Then; Ping-Hsuan Han; Yi-Ping Hung (ISMAR, 2023)

sPellorama: An Immersive Prototyping Tool using Generative Panorama and Voice-to-Prompts. - Timothy Chen; Miguel Ying Jie Then; Jing-Yuan Huang; Yang-Sheng Chen; Ping-Hsuan Han; Yi-Ping Hung (SIGGRAPH Posters, 2023)

FlowZen: Using Hybrid-Haptic and Particle for Enhancing Immersive Experience via Continuous Illusion of Wind. - Yang-Sheng Chen; Grace Theodore; Jing-Yuan Huang; Chiao-En Hsieh; Ping-Hsuan Han; Yi-Ping Hung (SIGGRAPH Immersive Pavilion, 2024)

Reyeal: Implicit Gaze-based Interaction for Creating Personal Landscape Painting in Cinematic Virtual Reality. - Yang-Sheng Chen; Miguel Ying Jie Then; Chiao-En Hsieh; Jing-Yuan Huang; Ping-Hsuan Han; Yi-Ping Hung (SIGGRAPH Asia XR, 2024)