Screen Partitioning Load Balancing for Parallel Rendering on a Multi-GPU Multi-Display Workstation. - Yangzi Dong; Chao Peng 003 (EGPGV@EuroVis, 2019)

Real-Time Gesture Recognition Using 3D Sensory Data and a Light Convolutional Neural Network. - Nicholas Diliberti; Chao Peng 003; Christopher Kaufman; Yangzi Dong; Jeffrey T. Hansberger (ACM Multimedia, 2019)

Real-Time Large Crowd Rendering with Efficient Character and Instance Management on GPU. - Yangzi Dong; Chao Peng 003 (Int. J. Comput. Games Technol., 2019)

Freehand Interaction in Virtual Reality: Bimanual Gestures for Cross-Workspace Interaction. - Chao Peng 003; Yangzi Dong; Lizhou Cao (VRST, 2021)

Ellic's Exercise Class: promoting physical activities during exergaming with immersive virtual reality. - Lizhou Cao; Chao Peng 003; Yangzi Dong (Virtual Real., 2021)

Towards Modeling of Virtual Reality Welding Simulators to Promote Accessible and Scalable Training. - Ananya Ipsita; Levi Erickson; Yangzi Dong; Joey Huang; Alexa K. Bushinski; Sraven Saradhi; Ana M. Villanueva; Kylie A. Peppler; Thomas S. Redick; Karthik Ramani (CHI, 2022)

Real-Time Bimanual Interaction Across Virtual Workspaces. - Chao Peng 003; Yangzi Dong; Lizhou Cao (HCI (16), 2022)

Multi-GPU multi-display rendering of extremely large 3D environments. - Yangzi Dong; Chao Peng 003 (Vis. Comput., 2023)