On end-to-end performance of multi-service concatenation. - Yanni Ellen Liu (CASCON, 1998)

Deadline based network resource management. - Johnny W. Wong; Yanni Ellen Liu (ICCCN, 2000)

Deadline based channel scheduling. - Yanni Ellen Liu; Johnny W. Wong (GLOBECOM, 2001)

Admission control in deadline-based network resource management. - Yanni Ellen Liu; Johnny W. Wong (IPCCC, 2004)

Incrementalization across object abstraction. - Yanhong A. Liu; Scott D. Stoller; Michael Gorbovitski; Tom Rothamel; Yanni Ellen Liu (OOPSLA, 2005)

A Delay Pricing Scheme for Real-Time Delivery in Deadline-Based Networks. - Yanni Ellen Liu; Xiao Huan Liu (WINE, 2005)

Capability of IEEE 802.11g networks in supporting multi-player online games. - Yanni Ellen Liu; Jing Wang; Michael Kwok; Jeff Diamond; Michel Toulouse (CCNC, 2006)

Price-Sensitive Application Adaptation in Deadline-Based Networks. - Xiao Huan Liu; Yanni Ellen Liu (GLOBECOM, 2006)

Fairness in Multi-Player Online Games on Deadline-Based Networks. - Anh Le; Yanni Ellen Liu (CCNC, 2007)

Admission Control for Multimedia Delivery Over Deadline-Based Networks. - Yanni Ellen Liu; Jie Wu (GLOBECOM, 2007)

Lifetime Estimation of Large IEEE 802.15.4 Compliant Wireless Sensor Networks. - Carol J. Fung; Yanni Ellen Liu (MASCOTS, 2008)

Deadline-based scheduling in support of real-time data delivery. - Yanni Ellen Liu; Johnny W. Wong (Comput. Networks, 2008)