The Effects of Viewing an Uplifting 360-Degree Video on Emotional Well-Being Among Elderly Adults and College Students Under Immersive Virtual Reality and Smartphone Conditions. - Qian Liu; Yanyun Wang 010; Mike Z. Yao; Qingyang Tang; Yuting Yang (Cyberpsychology Behav. Soc. Netw., 2020)

The effects of pretraining intervention in immersive embodied virtual reality cardiopulmonary resuscitation training. - Qian Liu; Qingyang Tang; Yanyun Wang 010 (Behav. Inf. Technol., 2021)

Negotiating the Shared Agency between Humans & AI in the Recommender System. - Mengke Wu; Weizi Liu; Yanyun Wang 010; Mike Zhengyu Yao (CoRR, 2024)

Walk in my shoes: How perspective-taking and VR enhance telepresence and empathy in a public service announcement for people experiencing homelessness. - Yanyun (Mia) Wang; Chen (Crystal) Chen; Michelle R. Nelson; Sela Sar (New Media Soc., 2024)

How Users Who are Blind or Low Vision Play Mobile Games: Perceptions, Challenges, and Strategies. - Zihe Ran; Xiyu Li; Qing Xiao 002; Xianzhe Fan; Franklin Mingzhe Li; Yanyun Wang 010; Zhicong Lu (CHI, 2025)

Negotiating the Shared Agency between Humans & AI in the Recommender System. - Mengke Wu; Weizi Liu; Yanyun Wang 010; Mike Z. Yao (CHI Extended Abstracts, 2025)

Towards a conceptual framework for understanding the experiential and perceptual effects of augmented reality advertising. - Shiyun Tian; Yanyun Wang 010 (Comput. Hum. Behav., 2025)

Which recommendation system do you trust the most? Exploring the impact of perceived anthropomorphism on recommendation system trust, choice confidence, and information disclosure. - Yanyun Wang 010; Weizi Liu; Mike Yao (New Media Soc., 2025)

Evaluating Trust in Recommender Systems: A User Study on the Impacts of Explanations, Agency Attribution, and Product Types. - Weizi Liu; Yanyun Wang 010 (Int. J. Hum. Comput. Interact., 2025)

Understanding How Visually Impaired Players Socialize in Mobile Games. - Zihe Ran; Xiyu Li; Qing Xiao 002; Yanyun Wang 010; Franklin Mingzhe Li; Zhicong Lu (CoRR, 2025)