Player performance with different input devices in virtual reality first-person shooter games. - Yasin Farmani; Robert J. Teather (SUI, 2017)

Viewpoint Snapping to Reduce Cybersickness in Virtual Reality. - Yasin Farmani; Robert J. Teather (Graphics Interface, 2018)

Evaluating discrete viewpoint control to reduce cybersickness in virtual reality. - Yasin Farmani; Robert J. Teather (Virtual Real., 2020)