A computer game using galvanic skin response. - Shigeru Sakurazawa; Naofumi Yoshida; Nagisa Munekata; Asmi Omi; Hideki Takeshima; Hiromi Koto; Kaori Gentsu; Keita Kimura; Kiyhiro Kawamura; Masaki Miyamoto; Ryota Arima; Taiki Mori; et al. (ICEC, 2003)

Entertainment Feature of a Computer Game Using a Biological Signal to Realize a Battle with Oneself. - Shigeru Sakurazawa; Nagisa Munekata; Naofumi Yoshida; Yasuo Tsukahara; Hitoshi Matsubara (ICEC, 2004)

Live Feeling on Movement of an Autonomous Robot Using a Biological Signal. - Shigeru Sakurazawa; Keisuke Yanagihara; Yasuo Tsukahara; Hitoshi Matsubara (ICEC, 2005)

Design of Positive Biofeedback Using a Robot's Behaviors as Motion Media. - Nagisa Munekata; Naofumi Yoshida; Shigeru Sakurazawa; Yasuo Tsukahara; Hitoshi Matsubara (ICEC, 2006)