Edutaining school pupils for Japanese hand alphabets. - Miki Namatame; Yasushi Harada; Fusako Kusunoki; Takao Terano (Advances in Computer Entertainment Technology, 2004)

Visual, attractive, and luminous: learning Japanese hand alphabets for elementary school pupils. - Yasushi Harada; Fusako Kusunoki; Miki Namatame; Takao Terano (CHI Extended Abstracts, 2004)

Letting every pupil learn Japanese hand alphabets with VIUAL interfaces. - Miki Namatame; Yasushi Harada; Fusako Kusunoki; Takao Terano (CHI Extended Abstracts, 2004)

Practice! YUBIMOJI AIUEO for Japanese Hand Language Learning. - Takao Terano; Fusako Kusunoki; Yasushi Harada; Miki Namatame (ICEC, 2004)

What you look like when learning hand alphabets. - Miki Namatame; Yasushi Harada; Fusako Kusunoki; Takao Terano; Shigenori Inagaki (Advances in Computer Entertainment Technology, 2005)

PYA-CAM for hand alphabet learning. - Miki Namatame; Yasushi Harada; Fusako Kusunoki; Takao Terano (AMT, 2005)

To use PYA tool or not for learning Japanese hand alphabets. - Miki Namatame; Yasushi Harada; Fusako Kusunoki; Shigenori Inagaki; Takao Terano (Advances in Computer Entertainment Technology, 2006)

Open experiments of mobile sightseeing support systems with shared virtual worlds. - Hiroyuki Tarumi; Kayo Yokoo; Shouji Nishimoto; Kazuya Matsubara; Yasushi Harada; Fusako Kusunoki; Sangtae Kim; Yuki Mizukubo (Advances in Computer Entertainment Technology, 2006)

Designing space for socially meaningful creativity enhanced by new technologies. - Yoshiro Miyata; Nobuyuki Ueda; Keiko Onishi; Tomoyuki Sowa; Yasushi Harada; Kazuzi Mogi; Chihiro Tetsuka; Masaki Inoue (Creativity & Cognition, 2009)

Design of a learning place for collaborative creation by the mode of Byo-bu (Japanese folding screen). - Chihiro Tetsuka; Kazuzi Mogi; Yoshiro Miyata; Nobuyuki Ueda; Yasushi Harada; Tomoyuki Sowa; Keiko Onishi; Masaki Inoue (Creativity & Cognition, 2009)

Linking University Curriculum and Community - Learn Programming with Scratch, Get Projection. - Ian Frank; Yasushi Harada; Alex Grant (Culture and Computing, 2013)

Plugramming: A Tangible Programming Tool for Children's Collaborative Learning. - Tomohito Yashiro; Yasushi Harada; Kazushi Mukaiyama (HCI (2), 2017)

Analysis of Workload by Instructions and Fixed-Point Observation Photographs. - Ayahiko Niimi; Kei Ito; Misako Nambu; Yasushi Harada (SCIS/ISIS, 2022)