Interactive Demonstration of Pointing Gestures for Virtual Trainers. - Yazhou Huang; Marcelo Kallmann (HCI (2), 2009)

A skill-based motion planning framework for humanoids. - Marcelo Kallmann; Yazhou Huang; Robert Backman (ICRA, 2010)

Interactive Motion Modeling and Parameterization by Direct Demonstration. - Carlo Camporesi; Yazhou Huang; Marcelo Kallmann (IVA, 2010)

Motion Parameterization with Inverse Blending. - Yazhou Huang; Marcelo Kallmann (MIG, 2010)

Developing Natural Full-body Motion Synthesis in Virtual Humans. - Yazhou Huang; Justin L. Matthews; Marcelo Kallmann; Teenie Matlock (CogSci, 2011)

Planning humanlike actions in blending spaces. - Yazhou Huang; Mentar Mahmudi; Marcelo Kallmann (IROS, 2011)

Gesture variants and cognitive constraints for interactive virtual reality training systems. - Stephanie Huette; Yazhou Huang; Marcelo Kallmann; Teenie Matlock; Justin L. Matthews (IUI, 2011)

Modeling Gaze Behavior for Virtual Demonstrators. - Yazhou Huang; Justin L. Matthews; Teenie Matlock; Marcelo Kallmann (IVA, 2011)

Immersive Interfaces for Building Parameterized Motion Databases. - Yazhou Huang; Carlo Camporesi; Marcelo Kallmann (IVA, 2012)

An Analysis of Motion Blending Techniques. - Andrew W. Feng; Yazhou Huang; Marcelo Kallmann; Ari Shapiro (MIG, 2012)

Automating the Transfer of a Generic Set of Behaviors onto a Virtual Character. - Andrew W. Feng; Yazhou Huang; Yuyu Xu; Ari Shapiro (MIG, 2012)

Motion Capture Based Animation for Virtual Human Demonstrators: Modeling, Parameterization and Planning. - Yazhou Huang (2012)

Content Creation and Authoring Challenges for Virtual Environments: From User Interfaces to Autonomous Virtual Characters. - Ralf Dörner 001; Marcelo Kallmann; Yazhou Huang (Virtual Realities, 2013)

Planning Motions for Virtual Demonstrators. - Yazhou Huang; Marcelo Kallmann (IVA, 2014)

Interactive theater-sized dome design for edutainment and immersive training. - Sophia Li; Yazhou Huang; Vinh-Sang Tri; Johan Elvek; Samuel Wan; Jan Kjallstrom; Nils Andersson; Mats Johansson; Dan Lejerskar (VRIC, 2014)

Fast, automatic character animation pipelines. - Andrew W. Feng; Yazhou Huang; Yuyu Xu; Ari Shapiro (Comput. Animat. Virtual Worlds, 2014)

A Case Study on Virtual Reality American Football Training. - Yazhou Huang; Lloyd Churches; Brendan Reilly (VRIC, 2015)

Planning Motions and Placements for Virtual Demonstrators. - Yazhou Huang; Marcelo Kallmann (IEEE Trans. Vis. Comput. Graph., 2016)

Shape DNA: Basic Generating Functions for Geometric Moment Invariants. - Erbo Li; Yazhou Huang; Dong Xu 008; Hua Li 009 (CoRR, 2017)

Intelligent Virtual Reality Tutoring System Supporting Open Educational Resource Access. - Jae-wook Ahn; Ravi Tejwani; Sharad Sundararajan; Aldis Sipolins; Sean O'Hara; Anand Paul; Ravi Kokku; Jan Kjallstrom; Nam Hai Dang; Yazhou Huang (ITS, 2018)

MMISeg: A Semi-supervised Segmentation Method Based on Mixup and Mutual Information for Cardiac MRI Segmentation. - Yazhou Huang; Hao Pan; Zhiyu Zeng (PRICAI (1), 2022)