Towards an Ontology of Requirements for Pervasive Games Based Learning Systems: A Requirements Engineering Perspective. - Yemna Mejbri; Maha Khemaja; Kaouther Raies (SGAMES, 2016)

Automatic Extraction of Gameplay Design Expertise: An Approach Based on Semantic Annotation. - Kaouther Raies; Maha Khemaja; Yemna Mejbri (SGAMES, 2016)

Analysis of pervasive games based learning systems requirements using game theory. - Yemna Mejbri; Maha Khemaja; Kaouther Raies (TEEM, 2016)

Towards a new requirements' definition methodology using ontologies for Pervasive Games Based Learning Systems. - Yemna Mejbri; Maha Khemaja; Kaouther Raies (EAI Endorsed Trans. Serious Games, 2018)

Enhancing Proficiency Acquisition in Gameplay Design: An Approach Based on Project Based Learning. - Kaouther Raies; Maha Khemaja; Yemna Mejbri (EAI Endorsed Trans. Serious Games, 2018)