The Learning Effectiveness of Pervasive Game Integrated with Inquiry-Based Navigation System. - Shih-Hung Hsu; Yen-Ru Shi; Ju-Ling Shih (ICCE, 2011)

A concept map approach to developing collaborative Mindtools for context-aware ubiquitous learning. - Gwo-Jen Hwang; Yen-Ru Shi; Hui-Chun Chu (Br. J. Educ. Technol., 2011)

Game-Based Career Guidance Systems Design Concept. - Yen-Ru Shi; Ju-Ling Shih (DIGITEL, 2012)

Uncover the Ambiguity between GBL and CAI. - Tsung-Yen Chuang; Yen-Ru Shi; Tsun-Huang Tsai; Chi-Yu Yang; Shu-Yuan Tao; Jung-Tsan Ma; Sheng-Hsiung Su; Yu-Jen Hsu (ICCE, 2012)

The Integration of Augmented Reality Mobile Learning and Self-Regulated Learning by using Concept Mapping - A Case Study of the Plants in Campus. - Po-Han Wu; Gwo-Haur Hwang; Yu-Syuan Wang; Yen-Ru Shi (ICCE, 2014)

Game Factors and Game-Based Learning Design Model. - Yen-Ru Shi; Ju-Ling Shih (Int. J. Comput. Games Technol., 2015)

Dedicated design and usability of a context-aware ubiquitous learning environment for developing receptive language skills: a case study. - Gi-Zen Liu; Fan-Ray Kuo; Yen-Ru Shi; Yi-Wen Chen (Int. J. Mob. Learn. Organisation, 2015)