Deformation-Based Animation of Snake Locomotion. - Yeongho Seol; Jun-yong Noh (ISVC (1), 2008)

A Smoke Visualization Model for Capturing Surface-Like Features. - Jinho Park 002; Yeongho Seol; Frederic Cordier; Junyong Noh (Comput. Graph. Forum, 2010)

Rigging transfer. - Jaewoo Seo; Yeongho Seol; Daehyeon Wi; Younghui Kim; Junyong Noh (Comput. Animat. Virtual Worlds, 2010)

Facial Retargeting by Adding Supplemental Blendshapes. - Paul Hyunjin Kim; Yeongho Seol; Jaewon Song; Junyong Noh (PG (Short Papers), 2011)

Characteristic facial retargeting. - Jaewon Song; Byungkuk Choi; Yeongho Seol; Junyong Noh (Comput. Animat. Virtual Worlds, 2011)

Artist friendly facial animation retargeting. - Yeongho Seol; Jaewoo Seo; Paul Hyunjin Kim; John P. Lewis; Junyong Noh (ACM Trans. Graph., 2011)

Realtime Performance Animation Using Sparse 3D Motion Sensors. - Jongmin Kim 005; Yeongho Seol; Jehee Lee (MIG, 2012)

Spacetime expression cloning for blendshapes. - Yeongho Seol; John P. Lewis; Jaewoo Seo; Byungkuk Choi; Ken Anjyo; Junyong Noh (ACM Trans. Graph., 2012)

Weighted pose space editing for facial animation. - Yeongho Seol; Jaewoo Seo; Paul Hyunjin Kim; John P. Lewis; Junyong Noh (Vis. Comput., 2012)

Creature features: online motion puppetry for non-human characters. - Yeongho Seol; Carol O'Sullivan; Jehee Lee (Symposium on Computer Animation, 2013)

Human motion reconstruction from sparse 3D motion sensors using kernel CCA-based regression. - Jongmin Kim 005; Yeongho Seol; Jehee Lee (Comput. Animat. Virtual Worlds, 2013)

Tuning facial animation in a mocap pipeline. - Yeongho Seol; John P. Lewis (SIGGRAPH Talks, 2014)

Interactive manipulation of large-scale crowd animation. - Jongmin Kim 005; Yeongho Seol; Taesoo Kwon; Jehee Lee (ACM Trans. Graph., 2014)

Creating an actor-specific facial rig from performance capture. - Yeongho Seol; Wan-Chun Ma; John P. Lewis (DigiPro, 2016)

SketchiMo: sketch-based motion editing for articulated characters. - Byungkuk Choi; Roger Blanco i Ribera; John P. Lewis; Yeongho Seol; Seokpyo Hong; Haegwang Eom; Sunjin Jung; Jun-yong Noh (ACM Trans. Graph., 2016)

Sequence alignment with the hilbert-schmidt independence criterion. - Jordan Campbell; John P. Lewis; Yeongho Seol (CVMP, 2018)

Interactive editing of performance-based facial animation. - Yeongho Seol; Michael Cozens (SIGGRAPH Asia Technical Briefs, 2019)

Optimal and interactive keyframe selection for motion capture. - Richard Roberts 004; John P. Lewis; Ken Anjyo; Jaewoo Seo; Yeongho Seol (Comput. Vis. Media, 2019)

Interactive character posing with efficient collision handling. - Jongmin Kim 005; Yeongho Seol; Hoemin Kim; Taesoo Kwon (Comput. Animat. Virtual Worlds, 2020)

Modular primitives for high-performance differentiable rendering. - Samuli Laine; Janne Hellsten; Tero Karras; Yeongho Seol; Jaakko Lehtinen; Timo Aila (ACM Trans. Graph., 2020)

Interactive multi-character motion retargeting. - Jongmin Kim 005; Yeongho Seol; Taesoo Kwon (Comput. Animat. Virtual Worlds, 2021)

Interactive Facial Expression Editing with Non-linear Blendshape Interpolation. - Jihyun Roh; Seong Uk Kim; Hanyoung Jang; Yeongho Seol; Jongmin Kim 005 (Eurographics (Short Papers), 2022)

Speed-Aware Audio-Driven Speech Animation using Adaptive Windows. - Sunjin Jung; Yeongho Seol; Kwanggyoon Seo; Hyeonho Na; Seonghyeon Kim; Vanessa Tan; Junyong Noh (ACM Trans. Graph., 2025)