Six-degree-of-freedom haptic rendering using translational and generalized penetration depth computation. - Yi Li 013; Min Tang 004; Sanyuan Zhang; Young J. Kim (World Haptics, 2013)

An optimization method for penalty-based six-degrees-of-freedom haptic rendering system. - Yi Li 013; Yin Zhang 006; Xiuzi Ye; Sanyuan Zhang (Signal Process. Image Commun., 2015)

Human articulated body recognition method in high-resolution monitoring images. - Yi Li 013; Xun Liu; Sanyuan Zhang; Xiuzi Ye (Neurocomputing, 2016)

Data analysis on virtual stiffness in 6DoFs haptic rendering system. - Yi Li 013; Sanyuan Zhang; Xiuzi Ye (Neurocomputing, 2016)

Mining location-aware discriminative blocklets for recognizing landmark architectures. - Yi Li 013; Sanyuan Zhang; Luming Zhang (Multim. Syst., 2016)

Haptic rendering method based on generalized penetration depth computation. - Yi Li 013; Yin Zhang 006; Xiuzi Ye; Sanyuan Zhang (Signal Process., 2016)

Penalty-based haptic rendering technique on medicinal healthy dental detection. - Yi Li 013; Sanyuan Zhang; Xiuzi Ye (Multim. Tools Appl., 2017)

Healthy human sitting posture estimation in RGB-D scenes using object context. - Baolong Liu; Yi Li 013; Sanyuan Zhang; Xiuzi Ye (Multim. Tools Appl., 2017)