The technical art of uncharted 4. - Waylon Brinck; Andrew Maximov; Yibing Jiang (SIGGRAPH Talks, 2016)

Character shading of Uncharted 4. - Yibing Jiang (SIGGRAPH Real-Time Live!, 2016)

DRS: A deep reinforcement learning enhanced Kubernetes scheduler for microservice-based system. - Zhaolong Jian; Xueshuo Xie; Yaozheng Fang; Yibing Jiang; Ye Lu 004; Ankan Dash; Tao Li 022; Guiling Wang 001 (Softw. Pract. Exp., 2024)