Mute robot: cooperative gameplay through body language communication. - Chun-Yen Hsu; Ying-Chao Tung; Wei-Han Wang; Han-Yu Wang (CHI Extended Abstracts, 2014)

Touchsense: expanding touch input vocabulary using different areas of users' finger pads. - Da-Yuan Huang; Ming-Chang Tsai; Ying-Chao Tung; Min-Lun Tsai; Yen-Ting Yeh 001; Li-Wei Chan 001; Mike Y. Chen; Yi-Ping Hung (CHI Extended Abstracts, 2014)

TouchSense: expanding touchscreen input vocabulary using different areas of users' finger pads. - Da-Yuan Huang; Ming-Chang Tsai; Ying-Chao Tung; Min-Lun Tsai; Yen-Ting Yeh 001; Li-Wei Chan 001; Yi-Ping Hung; Mike Y. Chen (CHI, 2014)

Glass Shooter: Exploring First-Person Shooter Game Control with Google Glass. - Chun-Yen Hsu; Ying-Chao Tung; Han-Yu Wang; Silvia Chyou; Jer-Wei Lin; Mike Y. Chen (ICMI, 2014)

FlickBoard: enabling trackpad interaction with automatic mode switching on a capacitive-sensing keyboard. - Ying-Chao Tung; Ta Yang Cheng; Neng-Hao Yu; Mike Y. Chen (UIST (Adjunct Volume), 2014)

TranSection: Hand-Based Interaction for Playing a Game within a Virtual Reality Game. - Po-Wei Lee; Han-Yu Wang; Ying-Chao Tung; Jhe-Wei Lin; Andries Valstar (CHI Extended Abstracts, 2015)

FlickBoard: Enabling Trackpad Interaction with Automatic Mode Switching on a Capacitive-sensing Keyboard. - Ying-Chao Tung; Ta Yang Cheng; Neng-Hao Yu; Chiuan Wang; Mike Y. Chen (CHI, 2015)

User-Defined Game Input for Smart Glasses in Public Space. - Ying-Chao Tung; Chun-Yen Hsu; Han-Yu Wang; Silvia Chyou; Jhe-Wei Lin; Pei-Jung Wu; Andries Valstar; Mike Y. Chen (CHI, 2015)

RainCheck: Overcoming Capacitive Interference Caused by Rainwater on Smartphones. - Ying-Chao Tung; Mayank Goel; Isaac Zinda; Jacob O. Wobbrock (ICMI, 2018)