A Toolkit for Automatically Modeling and Simulating 3D Multi-articulation Entity in Distributed Virtual Environment. - Xiaohui Liang 001; Chuanpeng Wang; Yinghui Che; Yu Jiangying; Qu Na (ICCSA (3), 2005)

Real-time deformation using modal analysis on graphics hardware. - Yinghui Che; Jing Wang 013; Xiaohui Liang 001 (GRAPHITE, 2006)

SIVP: A Toolkit for Integrating Visualization into Virtual Environment. - Xiaohui Liang 001; Yinghui Che; Xiaoxiao Wu (ICAT Workshops, 2006)

A post-processing decal texture mapping algorithm on graphics hardware. - Jing Wang 013; Yinghui Che; Aimin Hao (VRCIA, 2006)

GPU-Based Real-Time Deformation with Normal Reconstruction. - Yinghui Che; Jing Wang 013; Xiaohui Liang 001 (Edutainment, 2007)