Procedural textures using tilings with Perlin Noise. - David Maung; Yinxuan Shi; Roger Crawfis (CGAMES, 2012)

Optimal cover placement against static enemy positions. - Yinxuan Shi; Roger Crawfis (FDG, 2013)

Group tactics utilizing suppression and shelter. - Yinxuan Shi; Roger Crawfis (CGAMES, 2014)

3D Hospital: Design and implement quest-based game framework for transitional training. - Yinxuan Shi; Erin Ferlet; Roger Crawfis; Patricia Phillis; Karen Durano (CGAMES, 2015)