Computing Dynamic Changes to BSP Trees. - Yiorgos Chrysanthou; Mel Slater (Comput. Graph. Forum, 1992)

The Influence of Dynamic Shadows on Presence in Immersive Virtual Environments. - Mel Slater; Martin Usoh; Yiorgos Chrysanthou (Virtual Environments, 1995)

Shadow Volume BSP Trees for Computation of Shadows in Dynamic Scenes. - Yiorgos Chrysanthou; Mel Slater (SI3D, 1995)

Incremental Updates to Scenes Illuminated by Area Light Sources. - Yiorgos Chrysanthou; Mel Slater (Rendering Techniques, 1997)

View volume culling using a probabilistic caching scheme. - Mel Slater; Yiorgos Chrysanthou (VRST, 1997)

Fast Approximate Quantitative Visibility for Complex Scenes. - Yiorgos Chrysanthou; Daniel Cohen-Or; Dani Lischinski (Computer Graphics International, 1998)

Viewspace Partitioning of Densely Occluded Scenes. - Yiorgos Chrysanthou; Daniel Cohen-Or; Eyal Zadicario (SCG, 1998)

Tutorial 9 - Visibility. - Yiorgos L. Chrysanthou; Daniel Cohen-Or; Gadi Fibich; Dan Halperin; Eyal Zadicario; Shuly Lev-Yehudi; Dirk Bartz; Michael Meißner; Tobias Hüttner; Jirí Bittner; Vlastimil Havran; Pavel Slavík; et al. (Eurographics (Tutorials), 1999)

A market model for level of detail control. - J. Howell; Yiorgos Chrysanthou; Anthony Steed; Mel Slater (VRST, 1999)

The COVEN project: exploring applicative, technical and usage dimensions of collaborative virtual environments. - Véronique Normand; Christian Babski; Steve Benford; Adrian Bullock; Stéphane Carion; Yiorgos Chrysanthou; Nicolas Farcet; John Harvey; Nico Kuijpers; Nadia Magnenat-Thalmann; Soraia Raupp Musse; Tom Rodden; et al. (Presence Teleoperators Virtual Environ., 1999)

Virtual Occluders: An Efficient Intermediate PVS Representation. - Vladlen Koltun; Yiorgos Chrysanthou; Daniel Cohen-Or (Rendering Techniques, 2000)

Real-Time Rendering of Densely Populated Urban Environments. - Franco Tecchia; Yiorgos Chrysanthou (Rendering Techniques, 2000)

Hardware-Accelerated from-Region Visibility Using a Dual Ray Space. - Vladlen Koltun; Yiorgos Chrysanthou; Daniel Cohen-Or (Rendering Techniques, 2001)

Real-time shadows for animated crowds in virtual cities. - Céline Loscos; Franco Tecchia; Yiorgos Chrysanthou (VRST, 2001)

Fast Cloth Animation on Walking Avatars. - Tzvetomir Ivanov Vassilev; Bernhard Spanlang; Yiorgos Chrysanthou (Comput. Graph. Forum, 2001)

Computer graphics and virtual environments - from realism to real-time. - Mel Slater; Anthony Steed; Yiorgos Chrysanthou (Addison-Wesley, 2002)

Image/Based Crowd Rendering. - Franco Tecchia; Céline Loscos; Yiorgos Chrysanthou (IEEE Computer Graphics and Applications, 2002)

Visualizing Crowds in Real-Time. - Franco Tecchia; Céline Loscos; Yiorgos Chrysanthou (Comput. Graph. Forum, 2002)

Automatic High Level Avatar Guidance Based on Affordance of Movement. - Despina Michael; Yiorgos Chrysanthou (Eurographics (Short Presentations), 2003)

The CREATE Project: Mixed Reality for Design, Education, and Cultural Heritage with a Constructivist Approach. - Céline Loscos; Hila Ritter Widenfeld; Maria Roussou; Alexandre Meyer; Franco Tecchia; George Drettakis; Emmanuel Gallo; Alex Reche Martinez; Nicolas Tsingos; Yiorgos Chrysanthou; Luc Robert; Massimo Bergamasco; et al. (ISMAR, 2003)

Breaking the Walls: Scene Partitioning and Portal Creation. - Alon Lerner; Yiorgos Chrysanthou; Daniel Cohen-Or (PG, 2003)

Modelling the Walled City of Nicosia. - M. Dikaiakou; A. Efthymiou; Yiorgos Chrysanthou (VAST, 2003)

A Survey of Visibility for Walkthrough Applications. - Daniel Cohen-Or; Yiorgos Chrysanthou; Cláudio T. Silva; Frédo Durand (IEEE Trans. Vis. Comput. Graph., 2003)

Scalable pedestrian simulation for virtual cities. - Soteris Stylianou; Marios M. Fyrillas; Yiorgos Chrysanthou (VRST, 2004)

A case study of a virtual audience in a reconstruction of an ancient Roman Odeon in Aphrodisias. - Kevin Cain; Yiorgos Chrysanthou; F. Silberman (SIGGRAPH Courses, 2005)

Integrated levels of detail. - Georgios Stylianou; Yiorgos Chrysanthou (VRST, 2005)

Efficient cells-and-portals partitioning. - Alon Lerner; Yiorgos Chrysanthou; Daniel Cohen-Or (Comput. Animat. Virtual Worlds, 2006)

Crowd Self Organization, Streaming and Short Path Smoothing. - Soteris Stylianou; Yiorgos Chrysanthou (J. WSCG, 2006)

Interactive local tone mapping operator with the support of graphics hardware. - Benjamin Roch; Alessandro Artusi; Despina Michael; Yiorgos Chrysanthou; Alan Chalmers (SCCG, 2007)

Behavior-graph for crowd simulation. - Alon Lerner; Eitan Fitusi; Yiorgos Chrysanthou; Daniel Cohen-Or (SIGGRAPH Posters, 2007)

High Dynamic Range Display of Authentically Illuminated Byzantine Art from Cyprus. - Eva Zányi; Yiorgos Chrysanthou; Thomas Bashford-Rogers; Alan Chalmers (VAST, 2007)

Crowds by Example. - Alon Lerner; Yiorgos Chrysanthou; Dani Lischinski (Comput. Graph. Forum, 2007)

Guest Editors' Introduction: Special Section on ACM VRST 2005. - Yiorgos Chrysanthou; Rynson W. H. Lau; Gurminder Singh (IEEE Trans. Vis. Comput. Graph., 2007)

Texture Synthesis Based Simulation of Secondary Agents. - Marios Kyriakou; Yiorgos Chrysanthou (MIG, 2008)

Presampled Visibility for Ambient Occlusion. - Athanasios Gaitatzes; Yiorgos Chrysanthou; Georgios Papaioannou 001 (J. WSCG, 2008)

Data Driven Evaluation of Crowds. - Alon Lerner; Yiorgos Chrysanthou; Ariel Shamir; Daniel Cohen-Or (MIG, 2009)

Fitting behaviors to pedestrian simulations. - Alon Lerner; Eitan Fitusi; Yiorgos Chrysanthou; Daniel Cohen-Or (Symposium on Computer Animation, 2009)

Comparative Study of Interactive Systems in a Museum. - Despina Michael; Nectarios Pelekanos; Isabelle Chrysanthou; Panagiotis Zaharias; Loukia L. Hadjigavriel; Yiorgos Chrysanthou (EuroMed, 2010)

Learning Crowd Steering Behaviors from Examples. - Panayiotis Charalambous; Yiorgos Chrysanthou (MIG, 2010)

A Virtual Tour of the Walls of Nicosia: An Assessment of Children's Experience and Learning Performance. - Despina Michael; Panagiotis Zaharias; Yiorgos Chrysanthou (VAST (Short and Project Papers), 2010)

Context-Dependent Crowd Evaluation. - Alon Lerner; Yiorgos Chrysanthou; Ariel Shamir; Daniel Cohen-Or (Comput. Graph. Forum, 2010)

Fullsphere Irradiance Factorization for Real-Time All-Frequency Illumination for Dynamic Scenes. - Despina Michael; Yiorgos Chrysanthou (Comput. Graph. Forum, 2010)

A selective approach for tone mapping high dynamic range content. - Alessandro Artusi; Despina Michael; Benjamin Roch; Yiorgos Chrysanthou; Alan Chalmers (SIGGRAPH Asia Posters, 2011)

A distributed visualization system for crowd simulations. - Guillermo Vigueras; Juan M. Orduña; Miguel Lozano 001; Yiorgos Chrysanthou (Integr. Comput. Aided Eng., 2011)

GlobFit: consistently fitting primitives by discovering global relations. - Yangyan Li; Xiaokun Wu 001; Yiorgos Chrysanthou; Andrei Sharf; Daniel Cohen-Or; Niloy J. Mitra (ACM Trans. Graph., 2011)

Reconstruction of Everyday Life in 19th Century Nicosia. - Panayiotis Charalambous; Hesperia Iliadou; Charalambos Apostolou; Yiorgos Chrysanthou (EuroMed, 2012)

Digitization of Cypriot Folk Dances. - Efstathios Stavrakis; Andreas Aristidou; Maria Savva; Stephania Loizidou Himona; Yiorgos Chrysanthou (EuroMed, 2012)

Exploring User Experience While Playing Educational Games: Focus on Temporality and Attractiveness. - Panagiotis Zaharias; Christos Gatzoulis; Yiorgos Chrysanthou (Int. J. Gaming Comput. Mediat. Simulations, 2012)

Affect Recognition during Active Game Playing based on Posture Skeleton Data. - Haris Zacharatos; Christos Gatzoulis; Yiorgos Chrysanthou (GRAPP/IVAPP, 2013)

Selective local tone mapping. - Alessandro Artusi; Ahmet Oguz Akyüz; Benjamin Roch; Despina Michael; Yiorgos Chrysanthou; Alan Chalmers (ICIP, 2013)

Emotion Recognition for Exergames using Laban Movement Analysis. - Haris Zacharatos; Christos Gatzoulis; Yiorgos Chrysanthou; Andreas Aristidou (MIG, 2013)

Motion indexing of different emotional states using LMA components. - Andreas Aristidou; Yiorgos Chrysanthou (SIGGRAPH ASIA Technical Briefs, 2013)

Learning through Multi-touch Interfaces in Museum Exhibits: An Empirical Investigation. - Panagiotis Zaharias; Despina Michael; Yiorgos Chrysanthou (J. Educ. Technol. Soc., 2013)

Simulating Heterogeneous Crowds with Interactive Behaviors. - Mubbasir Kapadia; Nuria Pelechano; Stephen J. Guy; Jan M. Allbeck; Yiorgos Chrysanthou (Eurographics (Tutorials), 2014)

LMA-Based Motion Retrieval for Folk Dance Cultural Heritage. - Andreas Aristidou; Efstathios Stavrakis; Yiorgos Chrysanthou (EuroMed, 2014)

Feature Extraction for Human Motion Indexing of Acted Dance Performances. - Andreas Aristidou; Yiorgos Chrysanthou (GRAPP, 2014)

Motion Analysis for Folk Dance Evaluation. - Andreas Aristidou; Efstathios Stavrakis; Yiorgos Chrysanthou (GCH, 2014)

Automatic Emotion Recognition Based on Body Movement Analysis: A Survey. - Haris Zacharatos; Christos Gatzoulis; Yiorgos Chrysanthou (IEEE Computer Graphics and Applications, 2014)

The PAG Crowd: A Graph Based Approach for Efficient Data-Driven Crowd Simulation. - Panayiotis Charalambous; Yiorgos Chrysanthou (Comput. Graph. Forum, 2014)

A Data-Driven Framework for Visual Crowd Analysis. - Panayiotis Charalambous; Ioannis Karamouzas; Stephen J. Guy; Yiorgos Chrysanthou (Comput. Graph. Forum, 2014)

Toward energy-aware balancing of mobile graphics. - Efstathios Stavrakis; Marios Polychronis; Nectarios Pelekanos; Alessandro Artusi; Panayiotis Hadjichristodoulou; Yiorgos Chrysanthou (MOBMU, 2015)

Interaction with virtual agents - Comparison of the participants' experience between an IVR and a semi-IVR system. - Marios Kyriakou; Xueni Pan; Yiorgos Chrysanthou (VR, 2015)

Emotion Analysis and Classification: Understanding the Performers' Emotions Using the LMA Entities. - Andreas Aristidou; Panayiotis Charalambous; Yiorgos Chrysanthou (Comput. Graph. Forum, 2015)

Folk Dance Evaluation Using Laban Movement Analysis. - Andreas Aristidou; Efstathios Stavrakis; Panayiotis Charalambous; Yiorgos Chrysanthou; Stephania Loizidou Himona (ACM Journal on Computing and Cultural Heritage, 2015)

Extending FABRIK with model constraints. - Andreas Aristidou; Yiorgos Chrysanthou; Joan Lasenby (Comput. Animat. Virtual Worlds, 2016)

Emotion control of unstructured dance movements. - Andreas Aristidou; Qiong Zeng; Efstathios Stavrakis; KangKang Yin; Daniel Cohen-Or; Yiorgos Chrysanthou; Baoquan Chen (Symposium on Computer Animation, 2017)

Probabilistic Background Modelling for Sports Video Segmentation. - Nikolas Ladas; Paris Kaimakis; Yiorgos Chrysanthou (VISIGRAPP (4: VISAPP), 2017)

Interaction with virtual crowd in Immersive and semi-Immersive Virtual Reality systems. - Marios Kyriakou; Xueni Pan; Yiorgos Chrysanthou (Comput. Animat. Virtual Worlds, 2017)

How responsiveness, group membership and gender affect the feeling of presence in immersive virtual environments populated with virtual crowds. - Marios Kyriakou; Yiorgos Chrysanthou (MIG, 2018)

Foreword to the Special Section on Serious Games and Virtual Environments. - Fotis Liarokapis; Yiorgos Chrysanthou (Comput. Graph., 2018)

Inverse Kinematics Techniques in Computer Graphics: A Survey. - Andreas Aristidou; Joan Lasenby; Yiorgos Chrysanthou; Ariel Shamir (Comput. Graph. Forum, 2018)

Deep motifs and motion signatures. - Andreas Aristidou; Daniel Cohen-Or; Jessica K. Hodgins; Yiorgos Chrysanthou; Ariel Shamir (ACM Trans. Graph., 2018)

Style-based motion analysis for dance composition. - Andreas Aristidou; Efstathios Stavrakis; Margarita Papaefthimiou; George Papagiannakis; Yiorgos Chrysanthou (Vis. Comput., 2018)

Automatic Environment Map Registration. - Ulysse Larvy; Céline Loscos; Yiorgos Chrysanthou (Eurographics (Short Papers), 2019)

Why did the human cross the road? - Panayiotis Charalambous; Yiorgos Chrysanthou (MIG, 2019)

Real-time 3D human pose and motion reconstruction from monocular RGB videos. - Anastasios Yiannakides; Andreas Aristidou; Yiorgos Chrysanthou (Comput. Animat. Virtual Worlds, 2019)

Using Epistemic Game Development to Teach Software Development Skills. - Christos Gatzoulis; Andreas S. Andreou; Panagiotis Zaharias; Yiorgos Chrysanthou (Int. J. Game Based Learn., 2020)

Digital Dance Ethnography: Organizing Large Dance Collections. - Andreas Aristidou; Ariel Shamir; Yiorgos Chrysanthou (ACM Journal on Computing and Cultural Heritage, 2020)

Emotion Recognition from 3D Motion Capture Data using Deep CNNs. - Haris Zacharatos; Christos Gatzoulis; Panayiotis Charalambous; Yiorgos Chrysanthou (CoG, 2021)

Virtual Dance Museum: the Case of Greek/Cypriot Folk Dancing. - Andreas Aristidou; Nefeli Andreou; Loukas Charalambous; Anastasios Yiannakidis; Yiorgos Chrysanthou (GCH, 2021)

Rhythm is a Dancer: Music-Driven Motion Synthesis with Global Structure. - Andreas Aristidou; Anastasios Yiannakides; Kfir Aberman; Daniel Cohen-Or; Ariel Shamir; Yiorgos Chrysanthou (CoRR, 2021)

A Hierarchy-Aware Pose Representation for Deep Character Animation. - Nefeli Andreou; Andreas Lazarou; Andreas Aristidou; Yiorgos Chrysanthou (CoRR, 2021)

Background segmentation in multicolored illumination environments. - Nikolas Ladas; Paris Kaimakis; Yiorgos Chrysanthou (Vis. Comput., 2021)

Safeguarding our Dance Cultural Heritage. - Andreas Aristidou; Alan Chalmers; Yiorgos Chrysanthou; Céline Loscos; Franck Multon; J. E. Parkins; Bhuvan Sarupuri; Efstathios Stavrakis (Eurographics (Tutorials), 2022)

CCP: Configurable Crowd Profiles. - Andreas Panayiotou; Theodoros Kyriakou; Marilena Lemonari; Yiorgos Chrysanthou; Panayiotis Charalambous (SIGGRAPH (Conference Paper Track), 2022)

Authoring Virtual Crowds: A Survey. - Marilena Lemonari; Rafael Blanco; Panayiotis Charalambous; Nuria Pelechano; Marios N. Avraamides; Julien Pettré; Yiorgos Chrysanthou (Comput. Graph. Forum, 2022)

Pose Representations for Deep Skeletal Animation. - Nefeli Andreou; Andreas Aristidou; Yiorgos Chrysanthou (Comput. Graph. Forum, 2022)

Neural Feature Filtering for Faster Structure-from-Motion Localisation. - Alexandros Rotsidis; Yuxin Wang; Yiorgos Chrysanthou; Christian Richardt (BMVC, 2023)

Towards Outdoor Collaborative Mixed Reality: Lessons Learnt from a Prototype System. - Nels Numan; Ziwen Lu; Benjamin Congdon; Daniele Giunchi; Alexandros Rotsidis; Andreas Lernis; Kyriakos Larmos; Tereza Kourra; Panayiotis Charalambous; Yiorgos Chrysanthou; Simon Julier; Anthony Steed (VR Workshops, 2023)

GREIL-Crowds: Crowd Simulation with Deep Reinforcement Learning and Examples. - Panayiotis Charalambous; Julien Pettré; Vassilis Vassiliades; Yiorgos Chrysanthou; Nuria Pelechano (ACM Trans. Graph., 2023)

Rhythm is a Dancer: Music-Driven Motion Synthesis With Global Structure. - Andreas Aristidou; Anastasios Yiannakidis; Kfir Aberman; Daniel Cohen-Or; Ariel Shamir; Yiorgos Chrysanthou (IEEE Trans. Vis. Comput. Graph., 2023)

Foreword to the special section on emerging computer graphics. - Fotis Liarokapis; Yiorgos Chrysanthou (Comput. Graph., 2023)

LEAD: Latent Realignment for Human Motion Diffusion. - Nefeli Andreou; Xi Wang 024; Victoria Fernández Abrevaya; Marie-Paule Cani; Yiorgos Chrysanthou; Vicky Kalogeiton (CoRR, 2024)

Virtual Instrument Performances (VIP): A Comprehensive Review. - Theodoros Kyriakou; M. Álvarez de la Campa Crespo; Andreas Panayiotou; Yiorgos Chrysanthou; Panayiotis Charalambous; Andreas Aristidou (Comput. Graph. Forum, 2024)

Multi - Modal Signal Processing for Avatar Motion Adaptation. - Amir Azizi; Panayiotis Charalambous; Yiorgos Chrysanthou (DSP, 2025)

Demonstrating the effectiveness of combining heuristic and data-driven methods to achieve scalable and adaptive motion styles. - Amir Azizi; Panayiotis Charalambous; Yiorgos Chrysanthou (VR Workshops, 2025)

DeepSafe:Two-level deep learning approach for disaster victims detection. - Amir Azizi; Panayiotis Charalambous; Yiorgos Chrysanthou (Virtual Real. Intell. Hardw., 2025)