Games to explore programming. - Ylva Fernaeus; Jakob Tholander (IDC, 2003)

Computational Literacy at Work Children's Construction of Digital Material. - Ylva Fernaeus; Christina Aderklou; Jakob Tholander (CELDA, 2004)

Tangible Programming and Role Play Program Execution for Kids. - Jakob Tholander; Ylva Fernaeus; Jesper Holmberg (ICLS, 2004)

"Looking At the Computer but Doing It On Land": Children's Interactions in a Tangible Programming Space. - Ylva Fernaeus; Jakob Tholander (BCS HCI, 2005)

Rethinking children's programming with contextual signs. - Ylva Fernaeus; Mikael Kindborg; Robert Scholz (IDC, 2006)

Finding design qualities in a tangible programming space. - Ylva Fernaeus; Jakob Tholander (CHI, 2006)

Multimodal Interaction in Children's Programming with Tangible Artifacts. - Jakob Tholander; Ylva Fernaeus (ICLS, 2006)

Designing for programming as joint performances among groups of children. - Ylva Fernaeus; Jakob Tholander (Interact. Comput., 2006)

Let's Make a Digital Patchwork: Designing for Childrens Creative Play with Programming Materials. - Ylva Fernaeus (2007)

In the hands of children: exploring the use of mobile phone functionality in casual play settings. - Petra Jarkievicz; My Frankhammar; Ylva Fernaeus (Mobile HCI, 2008)

Towards a new set of ideals: consequences of the practice turn in tangible interaction. - Ylva Fernaeus; Jakob Tholander; Martin Jonsson (TEI, 2008)

Beyond representations: towards an action-centric perspective on tangible interaction. - Ylva Fernaeus; Jakob Tholander; Martin Jonsson (Int. J. Arts Technol., 2008)

Children and embodied interaction: seeking common ground. - Alissa Nicole Antle; Ylva Fernaeus; Paul Marshall (IDC, 2009)

Are we living in a robot cargo cult? - Ylva Fernaeus; Mattias Jacobsson; Sara Ljungblad; Lars Erik Holmquist (HRI, 2009)

Where third wave HCI meets HRI: report from a workshop on user-centred design of robots. - Ylva Fernaeus; Sara Ljungblad; Mattias Jacobsson; Alex S. Taylor (HRI, 2009)

Human action and experience as basis for the design and study of robotic artefacts. - Ylva Fernaeus (RO-MAN, 2009)

Comics, robots, fashion and programming: outlining the concept of actDresses. - Ylva Fernaeus; Mattias Jacobsson (TEI, 2009)

Setting the stage - Embodied and spatial dimensions in emerging programming practices. - Martin Jonsson; Jakob Tholander; Ylva Fernaeus (Interact. Comput., 2009)

The look, the feel and the action: making sets of ActDresses for robotic movement. - Mattias Jacobsson; Ylva Fernaeus; Rob Tieben (Conference on Designing Interactive Systems, 2010)

How do you play with a robotic toy animal?: a long-term study of Pleo. - Ylva Fernaeus; Maria Håkansson; Mattias Jacobsson; Sara Ljungblad (IDC, 2010)

actDresses: interacting with robotic devices - fashion and comics. - Rob Tieben; Ylva Fernaeus; Mattias Jacobsson (HRI, 2010)

Please enjoy!: workshop on playful experiences in mobile HCI. - Ylva Fernaeus; Henriette S. M. Cramer; Hannu Korhonen; Jofish Kaye (Mobile HCI, 2010)

Please enjoy!?: 2nd workshop on playful experiences in mobile HCI. - Ylva Fernaeus; Jussi Holopainen; Tilde Bekker (Mobile HCI, 2011)

Advocating an ethical memory model for artificial companions from a human-centred perspective. - Patrícia Amâncio Vargas; Ylva Fernaeus; Mei Yii Lim; Sibylle Enz; Wan Ching Ho; Mattias Jacobsson; Ruth Aylett (AI Soc., 2011)

The material move how materials matter in interaction design research. - Ylva Fernaeus; Petra Sundström (Conference on Designing Interactive Systems, 2012)

Revisiting the jacquard loom: threads of history and current patterns in HCI. - Ylva Fernaeus; Martin Jonsson; Jakob Tholander (CHI, 2012)

Mobile ActDresses: programming mobile devices by accessorizing. - Mattias Jacobsson; Ylva Fernaeus; Stina Nylander (CHI Extended Abstracts, 2012)

Touch and feel soft hardware. - Ylva Fernaeus; Anna Vallgårda; Mili John Tharakan; Anders Lundström (TEI, 2012)

Crafting against robotic fakelore: on the critical practice of artbot artists. - Mattias Jacobsson; Ylva Fernaeus; Henriette Cramer; Sara Ljungblad (CHI Extended Abstracts, 2013)

Fashionable shape switching: explorations in outfit-centric design. - Oskar Juhlin; Yanqing Zhang 003; Cristine Sundbom; Ylva Fernaeus (CHI, 2013)

Phone Accessories as an Interface. - Mattias Jacobsson; Stina Nylander; Ylva Fernaeus (ERCIM News, 2013)

Ajna: negotiating forms in the making of a musical cabinet. - Ylva Fernaeus; Anna Vallgårda (Conference on Designing Interactive Systems, 2014)

Leather as a material for crafting interactive and physical artifacts. - Vasiliki Tsaknaki; Ylva Fernaeus; Mischa Schaub (Conference on Designing Interactive Systems, 2014)

Handcrafting electronic accessories using 'raw' materials. - Ylva Fernaeus; Martin Murer; Vasiliki Tsaknaki; Jordi Solsona Belenguer (TEI, 2014)

The making of the TeleGlove: crafting interactions for basic phone use in the cold. - Kim Huber; Mona Salmani; Ylva Fernaeus (TEI, 2014)

Interaction Design as a Bricolage Practice. - Anna Vallgårda; Ylva Fernaeus (TEI, 2015)

Expanding on Wabi-Sabi as a Design Resource in HCI. - Vasiliki Tsaknaki; Ylva Fernaeus (CHI, 2016)

Things Fall Apart: Unpacking the Temporalities of Impermanence for HCI. - Vasiliki Tsaknaki; Marisa Cohn; Laurens Boer; Ylva Fernaeus; Anna Vallgårda (NordiCHI, 2016)

From Patchwork to Appliqué: Reflections from an Interaction Design Remake. - Moa Bergsmark; Ylva Fernaeus (TEI, 2016)

Articulating Challenges of Hybrid Crafting for the Case of Interactive Silversmith Practice. - Vasiliki Tsaknaki; Ylva Fernaeus; Emma Rapp; Jordi Solsona Belenguer (Conference on Designing Interactive Systems, 2017)

Humor in design fiction to suspend disbelief and belief. - Karey Helms; Ylva Fernaeus (NordiCHI, 2018)

Designing for Joyful Movement. - Ylva Fernaeus; Kristina Höök; Anna Ståhl (Funology, 2nd ed., 2018)

The Disappearing Computer Science in Healthcare VR applications. - Anders Lundström; Ylva Fernaeus (HTTF, 2019)

Reducing Free Riding: CLASS - A System for Collaborative Learning Assessment. - Olga Viberg; Anna Mavroudi; Ylva Fernaeus; Cristian Bogdan; Jarmo Laaksolahti (MIS4TEL (Workshops), 2019)

Programming for Moving Bodies. - Cristian Bogdan; Vasiliki Tsaknaki; Charles Windlin; Marianela Ciolfi Felice; Ozgun Kilic Afsar; Sara Eriksson; Ylva Fernaeus; Pedro Sanches 001 (NordiCHI, 2020)

Designing for Workplace Safety: Exploring Interactive Textiles as Personal Alert Systems. - Miriam Gaissmaier; Anna Karlsson; Sofie Aschan Eriksson; Elsa Kosmack Vaara; Ksenija Komazec; Ylva Fernaeus (TEI, 2020)

Troubling Care: Four Orientations for Wickedness in Design. - Karey Helms; Ylva Fernaeus (Conference on Designing Interactive Systems, 2021)

JoyTilt: Between Autonomy and Control of a Robot Vacuum Cleaner. - Jura Miniotaite; Vaida Pakulyte; Ylva Fernaeus (CHIIoT@EWSN/EICS, 2021)

Co-watching 360-Films in Nursing Homes. - Anders Lundström; Sharon Ghebremikael; Ylva Fernaeus (INTERACT (1), 2021)

Envisioning Arduino Action: A collaborative tool for physical computing in educational settings. - Geert Jacob Roumen; Ylva Fernaeus (Int. J. Child Comput. Interact., 2021)

Making Crank-Powered Interactions: Methods, Demonstrators, Materials. - Anders Lundström; Ylva Fernaeus (Conference on Designing Interactive Systems, 2022)

Stakeholders and Value in the NFT Ecosystem: Towards a Multi-disciplinary Understanding of the NFT Phenomenon. - Mehmet Aydin Baytas; Amos Cappellaro; Ylva Fernaeus (CHI Extended Abstracts, 2022)

Material Deconstructions of Time: Posthumanist Interventions Through Media Art. - Patricia Ciobanu; Ylva Fernaeus (ACM Trans. Comput. Hum. Interact., 2024)

Turning Back to Planet Earth: Defining the Aesthetics of a New Sustainable High-Tech. - Ylva Fernaeus (TEI, 2025)

Embodied Ideation, Toolkits, and Sketching. - José Manuel Vega-Cebrián; Andreas Lindegren; Mafalda Gamboa; Ana Tajadura-Jiménez; Ylva Fernaeus; Elena Márquez Segura (TEI, 2025)