Do I trust you, abstract creature?: a study on personality perception of abstract virtual faces. - Ylva Ferstl; Elena Kokkinara; Rachel McDonnell (SAP, 2016)

Irish Sign Language Recognition Using Principal Component Analysis and Convolutional Neural Networks. - Marlon Oliveira; Houssem Chatbri; Suzanne Little; Ylva Ferstl; Noel E. O'Connor; Alistair Sutherland (DICTA, 2017)

Facial Features of Non-player Creatures Can Influence Moral Decisions in Video Games. - Ylva Ferstl; Elena Kokkinara; Rachel McDonnell (ACM Trans. Appl. Percept., 2017)

Investigating the use of recurrent motion modelling for speech gesture generation. - Ylva Ferstl; Rachel McDonnell (IVA, 2018)

A perceptual study on the manipulation of facial features for trait portrayal in virtual agents. - Ylva Ferstl; Rachel McDonnell (IVA, 2018)

Multi-objective adversarial gesture generation. - Ylva Ferstl; Michael Neff; Rachel McDonnell (MIG, 2019)

Understanding the Predictability of Gesture Parameters from Speech and their Perceptual Importance. - Ylva Ferstl; Michael Neff; Rachel McDonnell (IVA, 2020)

Adversarial gesture generation with realistic gesture phasing. - Ylva Ferstl; Michael Neff; Rachel McDonnell (Comput. Graph., 2020)

Evaluating Study Design and Strategies for Mitigating the Impact of Hand Tracking Loss. - Ylva Ferstl; Rachel McDonnell; Michael Neff (SAP, 2021)

It's A Match! Gesture Generation Using Expressive Parameter Matching. - Ylva Ferstl; Michael Neff; Rachel McDonnell (AAMAS, 2021)

Human or Robot?: Investigating voice, appearance and gesture motion realism of conversational social agents. - Ylva Ferstl; Sean Thomas; Cédric Guiard; Cathy Ennis; Rachel McDonnell (IVA, 2021)

ExpressGesture: Expressive gesture generation from speech through database matching. - Ylva Ferstl; Michael Neff; Rachel McDonnell (Comput. Animat. Virtual Worlds, 2021)

Facial Feature Manipulation for Trait Portrayal in Realistic and Cartoon-Rendered Characters. - Ylva Ferstl; Michael McKay; Rachel McDonnell (ACM Trans. Appl. Percept., 2021)

Exemplar-based Stylized Gesture Generation from Speech: An Entry to the GENEA Challenge 2022. - Saeed Ghorbani; Ylva Ferstl; Marc-André Carbonneau (ICMI, 2022)

Investigating how speech and animation realism influence the perceived personality of virtual characters and agents. - Sean Thomas; Ylva Ferstl; Rachel McDonnell; Cathy Ennis (VR, 2022)

Generating Emotionally Expressive Look-At Animation. - Ylva Ferstl (MIG, 2023)

ZeroEGGS: Zero-shot Example-based Gesture Generation from Speech. - Saeed Ghorbani; Ylva Ferstl; Daniel Holden; Nikolaus F. Troje; Marc-André Carbonneau (Comput. Graph. Forum, 2023)