Unlimited corridor: redirected walking techniques using visuo haptic interaction. - Keigo Matsumoto; Yuki Ban; Takuji Narumi; Yohei Yanase; Tomohiro Tanikawa; Michitaka Hirose (SIGGRAPH Emerging Technologies, 2016)

Insights of the augmented dodgeball game design and play test. - Kadri Rebane; Takahiro Kai; Naoki Endo; Tomonari Imai; Takuya Nojima; Yohei Yanase (AH, 2017)

Visuo-Haptic Redirected Walking Using Handrail. - Keigo Matsumoto; Takuji Narumi; Yohei Yanase; Yuki Ban; Tomohiro Tanikawa; Michitaka Hirose (ICAT-EGVE (Posters and Demos), 2018)

Designing Augmented Sports: Merging Physical Sports and Virtual World Game Concept. - Takuya Nojima; Kadri Rebane; Ryota Shijo; Tim Schewe; Shota Azuma; Yo Inoue; Takahiro Kai; Naoki Endo; Yohei Yanase (HCI (4), 2018)

Muscleblazer: a wearable laser tag module powered by PGM-induced force-feedback. - Yusuke Kishishita; Antonio Vega Ramirez; Swagata Das; Chetan Thakur; Yohei Yanase; Yuichi Kurita (Superhuman Sports Design Challenge, 2018)

D-ball: virtualized sports in diminished reality. - Shunsuke Sakai; Yohei Yanase; Yasutsuna Matayoshi; Masahiko Inami (Superhuman Sports Design Challenge, 2018)

Generating Spherical Hyperlapse Videos via Recursive Intelligent Sampling for StratoJump. - Keita Higuchi; Shunichi Kasahara; Kei Nitta; Yohei Yanase (ISS, 2018)

Unlimited Corridor: A Visuo-haptic Redirection System. - Keigo Matsumoto; Takuji Narumi; Yuki Ban; Yohei Yanase; Tomohiro Tanikawa; Michitaka Hirose (VRCAI, 2019)

Common Experience Sample 1.0: Developing a sample for comparing the characteristics of haptic displays. - Takuya Oka; Kosuke Morimoto; Yohei Yanase; Keita Watanabe (VRST, 2022)

Open Video Game Library: Developing a Video Game Database for Use in Research and Experimentation. - Kazuya Iida; Yuma Ina; Daichi Hayashi; Yohei Yanase; Keita Watanabe (VRST, 2023)