Pseudo-tree-based algorithm for approximate distributed constraint optimization with quality bounds. - Tenda Okimoto; Yongjoon Joe; Atsushi Iwasaki; Makoto Yokoo (AAMAS, 2011)

Pseudo-Tree-Based Incomplete Algorithm for Distributed Constraint Optimization with Quality Bounds. - Tenda Okimoto; Yongjoon Joe; Atsushi Iwasaki; Makoto Yokoo; Boi Faltings (CP, 2011)

Real-Time Solving of Quantified CSPs Based on Monte-Carlo Game Tree Search. - Satomi Baba; Yongjoon Joe; Atsushi Iwasaki; Makoto Yokoo (IJCAI, 2011)

Automated equilibrium analysis of repeated games with private monitoring: a POMDP approach. - Yongjoon Joe; Atsushi Iwasaki; Michihiro Kandori; Ichiro Obara; Makoto Yokoo (AAMAS, 2012)

Interactive Algorithm for Multi-Objective Constraint Optimization. - Tenda Okimoto; Yongjoon Joe; Atsushi Iwasaki; Toshihiro Matsui; Katsutoshi Hirayama; Makoto Yokoo (CP, 2012)

Solving the Subgraph Isomorphism Problem Using Harmony Search. - Hoyeong Yun; Yongjoon Joe; Byung-Ok Jung; Hyoguen Bang; Dongmyung Shin (MUE/FutureTech, 2017)

A Study on the Copyright Management Platform for the Virtual Performance Asset Copyright Management and License Contracting in the Metaverse Environment. - Won-Bin Kim; ChangHyun Roh; Yongjoon Joe; Dong-Myung Shin (HCI (47), 2023)