Robust principal curvatures on multiple scales. - Yong-Liang Yang 002; Yu-Kun Lai; Shi-Min Hu 001; Helmut Pottmann (Symposium on Geometry Processing, 2006)

Geometry and Convergence Analysis of Algorithms for Registration of 3D Shapes. - Helmut Pottmann; Qi-Xing Huang; Yong-Liang Yang 002; Shi-Min Hu 001 (Int. J. Comput. Vis., 2006)

Principal curvatures from the integral invariant viewpoint. - Helmut Pottmann; Johannes Wallner 001; Yong-Liang Yang 002; Yu-Kun Lai; Shi-Min Hu 001 (Comput. Aided Geom. Des., 2007)

Shape Deformation Using a Skeleton to Drive Simplex Transformations. - Han-Bing Yan; Shi-Min Hu 001; Ralph R. Martin; Yong-Liang Yang 002 (IEEE Trans. Vis. Comput. Graph., 2008)

Optimal Surface Parameterization Using Inverse Curvature Map. - Yong-Liang Yang 002; Junho Kim; Feng Luo 002; Shi-Min Hu 001; Xianfeng Gu (IEEE Trans. Vis. Comput. Graph., 2008)

Generalized Discrete Ricci Flow. - Yong-Liang Yang 002; Ren Guo; Feng Luo 002; Shi-Min Hu 001; Xianfeng Gu (Comput. Graph. Forum, 2009)

Image-based paper pop-up design. - Chen Liu 012; Yong-Liang Yang 002; Ya-Hsuan Lee; Hung-Kuo Chu (SIGGRAPH Posters, 2014)

Pixel2Brick: Constructing Brick Sculptures from Pixel Art. - Ming-Hsun Kuo; You-En Lin; Hung-Kuo Chu; Ruen-Rone Lee; Yong-Liang Yang 002 (Comput. Graph. Forum, 2015)

Feature-Aware Pixel Art Animation. - Ming-Hsun Kuo; Yong-Liang Yang 002; Hung-Kuo Chu (Comput. Graph. Forum, 2016)

Automatic Model Selection in Subspace Clustering via Triplet Relationships. - Jufeng Yang; Jie Liang 007; Kai Wang 001; Yong-Liang Yang 002; Ming-Ming Cheng (AAAI, 2018)

Understanding Image Impressiveness Inspired by Instantaneous Human Perceptual Cues. - Jufeng Yang; Yan Sun; Jie Liang 007; Yong-Liang Yang 002; Ming-Ming Cheng (AAAI, 2018)

Ellipsoid Packing Structures on Freeform Surfaces. - Qun-Ce Xu; Bailin Deng; Yong-Liang Yang 002 (Comput. Graph. Forum, 2018)

Scale-aware black-and-white abstraction of 3D shapes. - You-En Lin; Yong-Liang Yang 002; Hung-Kuo Chu (ACM Trans. Graph., 2018)

PortraitNet: Real-time portrait segmentation network for mobile device. - Song-Hai Zhang; Xin Dong; Hui Li; Ruilong Li; Yong-Liang Yang 002 (Comput. Graph., 2019)

Anisotropic Surface Remeshing without Obtuse Angles. - Qun-Ce Xu; Dong-Ming Yan 001; Wenbin Li 002; Yong-Liang Yang 002 (Comput. Graph. Forum, 2019)

Rank3DGAN: Semantic Mesh Generation Using Relative Attributes. - Yassir Saquil; Qun-Ce Xu; Yong-Liang Yang 002; Peter Hall 001 (AAAI, 2020)

3D computational modeling and perceptual analysis of kinetic depth effects. - Mengyao Cui 001; Shao-Ping Lu; Miao Wang 004; Yong-Liang Yang 002; Yu-Kun Lai; Paul L. Rosin (Comput. Vis. Media, 2020)

MageAdd: Real-Time Interaction Simulation for Scene Synthesis. - Shao-Kui Zhang; Yi-Xiao Li; Yu He; Yong-Liang Yang 002; Song-Hai Zhang (ACM Multimedia, 2021)

Spatial Information Guided Convolution for Real-Time RGBD Semantic Segmentation. - Lin-Zhuo Chen; Zheng Lin 005; Ziqin Wang; Yong-Liang Yang 002; Ming-Ming Cheng (IEEE Trans. Image Process., 2021)

Gradient-based Point Cloud Denoising with Uniformity. - Tian-Xing Xu; Yuan-Chen Guo; Yong-Liang Yang 002; Song-Hai Zhang (CoRR, 2022)

Fast 3D Indoor Scene Synthesis by Learning Spatial Relation Priors of Objects. - Song-Hai Zhang; Shao-Kui Zhang; Wei-Yu Xie; Cheng-Yang Luo; Yong-Liang Yang 002; Hongbo Fu 001 (IEEE Trans. Vis. Comput. Graph., 2022)

SOL-NeRF: Sunlight Modeling for Outdoor Scene Decomposition and Relighting. - Jia-Mu Sun; Tong Wu 009; Yong-Liang Yang 002; Yu-Kun Lai; Lin Gao 004 (SIGGRAPH Asia, 2023)

Multi-object tracking with robust object regression and association. - Yi-Fan Li; Hong-Bing Ji; Xi Chen 042; Yu-Kun Lai; Yong-Liang Yang 002 (Comput. Vis. Image Underst., 2023)

Forward and Inverse D-Form Modelling Based on Optimisation. - Fei Huang; Caigui Jiang; Tony Wills; Yong-Liang Yang 002 (Comput. Aided Des., 2023)

Adaptive Optimization Algorithm for Resetting Techniques in Obstacle-Ridden Environments. - Song-Hai Zhang; Chia-Hao Chen; Fu Zheng; Yong-Liang Yang 002; Shi-Min Hu 001 (IEEE Trans. Vis. Comput. Graph., 2023)

Img2Logo: Generating Golden Ratio Logos from Images. - Kai-Wen Hsiao; Yong-Liang Yang 002; Yung-Chih Chiu; Min-Chun Hu 001; Chih-Yuan Yao; Hung-Kuo Chu (Comput. Graph. Forum, 2023)

A survey of deep learning-based 3D shape generation. - Qun-Ce Xu; Tai-Jiang Mu; Yong-Liang Yang 002 (Comput. Vis. Media, 2023)

MWFormer: Mesh Understanding with Window-based Transformer. - Hao-Yang Peng; Meng-Hao Guo; Zheng-Ning Liu; Yong-Liang Yang 002; Tai-Jiang Mu (Comput. Graph., 2023)

Image-Based OA-Style Paper Pop-Up Design via Mixed-Integer Programming. - Fei Huang; Chen Liu 012; Kai-Wen Hsiao; Ying-Miao Kuo; Hung-Kuo Chu; Yong-Liang Yang 002 (IEEE Trans. Vis. Comput. Graph., 2023)

DMiT: Deformable Mipmapped Tri-Plane Representation for Dynamic Scenes. - Jing-Wen Yang 002; Jia-Mu Sun; Yong-Liang Yang 002; Jie Yang 038; Ying Shan; Yan-Pei Cao; Lin Gao 004 (ECCV (55), 2024)

ScenePhotographer: Object-Oriented Photography for Residential Scenes. - Shao-Kui Zhang; Hanxi Zhu; Xuebin Chen; Jinghuan Chen; Zhike Peng; Ziyang Chen; Yong-Liang Yang 002; Song-Hai Zhang (ACM Multimedia, 2024)

FragmentDiff: A Diffusion Model for Fractured Object Assembly. - Qun-Ce Xu; Hao-Xiang Chen 004; Jiacheng Hua; Xiaohua Zhan; Yong-Liang Yang 002; Tai-Jiang Mu (SIGGRAPH Asia, 2024)

Point cloud denoising using a generalized error metric. - Qun-Ce Xu; Yong-Liang Yang 002; Bailin Deng (Graph. Model., 2024)

Learning key lines for multi-object tracking. - Yi-Fan Li; Hong-Bing Ji; Xi Chen 042; Yong-Liang Yang 002; Yu-Kun Lai (Comput. Vis. Image Underst., 2024)

Identity-consistent transfer learning of portraits for digital apparel sample display. - Luyuan Wang; Yiqian Wu; Yong-Liang Yang 002; Chen Liu 012; Xiaogang Jin 001 (Comput. Animat. Virtual Worlds, 2024)

High-Accuracy Fractured Object Reassembly Under Arbitrary Poses. - Qun-Ce Xu; Yan-Pei Cao; Weihao Cheng 002; Tai-Jiang Mu; Ying Shan; Yong-Liang Yang 002; Shi-Min Hu 001 (CVM (2), 2025)

Weingarten surface approximation by curvature diagram transformation. - Fei Huang; Caigui Jiang; Yongliang Yang 002 (Comput. Aided Geom. Des., 2025)

Relightable Detailed Human Reconstruction From Sparse Flashlight Images. - Jiawei Lu; Tianjia Shao; He Wang 002; Yong-Liang Yang 002; Yin Yang 002; Kun Zhou 001 (IEEE Trans. Vis. Comput. Graph., 2025)

SceneExplorer: An Interactive System for Expanding, Scheduling, and Organizing Transformable Layouts. - Shao-Kui Zhang; Jia-Hong Liu; Junkai Huang; Ziwei Chi; Hou Tam; Yongliang Yang 002; Song-Hai Zhang (IEEE Trans. Vis. Comput. Graph., 2025)