High-Precision Hand Interface. - Yongwan Kim; Yongseok Jang; Wookho Son; Kyeonghwan Kim (ICEC, 2006)

6DOF Whole-Hand Haptic Interaction System Based on Hybrid Grasping Approach. - Yongwan Kim; Yongseok Jang; Wookho Son; Jinah Park (EuroHaptics, 2008)

Efficient multi-pass welding training with haptic guide. - Yongwan Kim; Ungyeon Yang; Dongsik Jo; Gun A. Lee; Jinseong Choi; Jinah Park (SIGGRAPH ASIA Posters, 2009)

Visualization of virtual weld beads. - Dongsik Jo; Yongwan Kim; Ungyeon Yang; Gun A. Lee; Jin Sung Choi (VRST, 2009)

Physically based grasping and manipulation method using pre-contact grasping quality measure. - Yongwan Kim; Jinseong Choi; Jinah Park (VRST, 2009)

Freeze-Set-Go interaction method for handheld mobile augmented reality environments. - Gun A. Lee; Ungyeon Yang; Yongwan Kim; Dongsik Jo; Ki-Hong Kim; Jae Ha Kim; Jin Sung Choi (VRST, 2009)

Virtual Reality Based Welding Training Simulator with 3D Multimodal Interaction. - Ungyeon Yang; Gun A. Lee; Yongwan Kim; Dongsik Jo; Jin Sung Choi; Ki-Hong Kim (CW, 2010)

Welding representation for training under VR environments. - Dongsik Jo; Yongwan Kim; Ungyeon Yang; Jin Sung Choi; Ki-Hong Kim; Gun A. Lee; Yeong-Do Park; Young Whan Park (VRCAI, 2011)

Real-time graphical presentation from empirical data for virtual welding tasks. - Dongsik Jo; Yongwan Kim; Ungyeon Yang; Ki-Hong Kim; Sangho Shin (SIGGRAPH ASIA Posters, 2012)

Interactive panoramic VR system to expand spatialness and depth of 3D zone using see-through HMD glasses. - Yongwan Kim; Dongsik Jo; Ungyeon Yang; Ki-Hong Kim; Gil-Haeng Lee (VRCAI, 2012)

Character Visualization in Miniature Environments with an Optical See-through Head-Mounted Display. - Dongsik Jo; Daehwan Kim; Yongwan Kim; Ki-Hong Kim; Gil-Haeng Lee (Advances in Computer Entertainment, 2013)

Development of a dynamic simulation code for the sulfur-iodine process coupled to a very high-temperature gas-cooled nuclear reactor. - Jiwoon Chang; Youngjoon Shin; Kiyoung Lee; Yongwan Kim; Cheong Youn (Simul., 2013)

Study on interaction-induced symptoms with respect to virtual grasping and manipulation. - Yongwan Kim; Jinah Park (Int. J. Hum. Comput. Stud., 2014)

Interactive digital graffiti canvas system. - Yong Sun Kim; Yongwan Kim; Ki-Hong Kim (Comput. Animat. Virtual Worlds, 2016)

The impact of avatar-owner visual similarity on body ownership in immersive virtual reality. - Dongsik Jo; Kangsoo Kim; Gregory F. Welch; Woojin Jeon; Yongwan Kim; Ki-Hong Kim; Gerard Jounghyun Kim (VRST, 2017)

VR Planning Toolkit to Simulate Physical and Virtual Configurations: A Case Study of an Indoor VR Roller Coaster Augmenting Experience. - Dongsik Jo; Yongwan Kim; Woojin Jeon; Yongsun Kim; Hongki Kim; Ki-Hong Kim; Seungho Kwak (AH, 2018)

A study on visual attention for measuring responsiveness in online performance environment. - Tayhyeong Kim; Yongwan Kim; Wonkuk Boo; Jinsung Choi; Ryongha Kim; Ki-Hong Kim; Daehwan Kim (ICTC, 2023)

AZB Rectangle Shrinkage Method and Heterogeneous Computing Accelerated Full Image Theory Method Ray Tracing Enabling Complex and Massive Outdoor 6G Propagation Modeling. - Yongwan Kim; Hyunjun Yang; Jungsuek Oh (CoRR, 2023)

Beyond Limitations of 5G with RIS: Field Trial in a Commercial Network, Recent Advances, and Future Directions. - Hyunjun Yang; Sunghyun Kim; Hogyeom Kim; Seungwoo Bang; Yongwan Kim; Seongkwan Kim; Kyujin Park; Doyle Kwon; Jungsuek Oh (IEEE Commun. Mag., 2024)