Interact Through Your Data: Collective Immersive Experience Design for Indoor Exercises. - Xu Lin 001; Linkai Tao; Bin Yu 004; Yongyan Guo; Jun Hu 001 (HCI (13), 2015)

The Persuasive Design for Aged People's Health Behavior Change in the Domiciliary Health-Care Background. - Yongyan Guo; Minggang Yang; Zhang Zhang (HCI (26), 2016)

Comparative Study on China-Italy Design Driven Innovation Strategy Furniture Firms. - Zhang Zhang; Jianxin Cheng; Chaoxiang Yang; Yongyan Guo (HCI (21), 2016)

Persuasive Semantics of Aging Health Products Based on AHP and Kansei Engineering. - Yongyan Guo; Minggang Yang; Meiyu Zhou (AHFE (1), 2017)

Study on PSD Model with FAHP Method in the Product Design for Older Adults. - Yongyan Guo; Minggang Yang (HCI (27), 2017)

The Research on the Application of Incentive Mechanism in Interactive Design of Rehabilitation Products for Elderly Stroke Patients. - Hong Chen; Dan Li; Yongyan Guo (HCI (29), 2018)

Innovation Method of Health Products Design for Elderly Adults Based on Perceived Quality and User Experience. - Yongyan Guo; Hong Chen; Minggang Yang (HCI (27), 2018)

Factor Analysis of Perceived Quality and User Experience of Health Products for Elderly Adults. - Yongyan Guo; Hong Chen; Minggang Yang (HCI (27), 2018)

Study on the Persuasive Design Method of Health Education for the Elderly Adults. - Yongyan Guo; Wei Ding (HCI (27), 2019)

Persuasive Design Strategy of Health Education in Interaction Design for the Elderly Adults. - Yongyan Guo; Wei Ding; Yongjing Guo (HCI (35), 2019)

Design Method of Online Health Education with Service Interaction System for the Elderly. - Binliang Chen; Yongyan Guo; Yinjun Xia; Yiyang Mao; Guanhua Wang (HCI (40), 2020)

Persuasive Design Strategy of Online Health Education for Elderly Adults Based on TAM Model. - Yongyan Guo (HCI (28), 2020)

Status Quo and Improvement Design of Nanjing "Qinhuai Gift" Cultural and Creative Products - Take "Zhuang Yuan Lang" as an Example. - Yongyan Guo; Bingqing Sun (AHFE (18), 2021)

Appearance Evaluation of Toaster with Kansei Engineering. - Yanfei Lu; Yongyan Guo (AHFE (2), 2021)

Aesthetic Image of Traditional Chinese Porcelain Based on Kansei Engineering. - Qingqing Wang; Yongyan Guo (AHFE (2), 2021)

Gamification Design of Health Apps for the Elderly Based on the Kano Model and Conjoint Analysis Method. - Tongyao Yuan; Yongyan Guo (HCI (26), 2021)

No Pie in the Sky: The Digital Currency Fraud Website Detection. - Haoran Ou; Yongyan Guo; Chaoyi Huang; Zhiying Zhao; Wenbo Guo 011; Yong Fang 002; Cheng Huang 003 (ICDF2C, 2021)

CyberRel: Joint Entity and Relation Extraction for Cybersecurity Concepts. - Yongyan Guo; Zhengyu Liu; Cheng Huang 003; Jiayong Liu; Wangyuan Jing; Ziwang Wang; Yanghao Wang (ICICS (1), 2021)

Exsense: Extract sensitive information from unstructured data. - Yongyan Guo; Jiayong Liu; Wenwu Tang; Cheng Huang 003 (Comput. Secur., 2021)

HackerRank: Identifying key hackers in underground forums. - Cheng Huang 003; Yongyan Guo; Wenbo Guo 011; Ying Li (Int. J. Distributed Sens. Networks, 2021)

Research on the Gamification Design of Reading App Based on PAD Emotion Model. - Chen Jiang; Yongyan Guo (HCI (21), 2022)

Research on Interface Design Style of Coffee Ordering Mini Programs Based on Kansei Engineering. - Han Lei; Yongyan Guo (HCI (39), 2022)

Analysis of Unconscious Interaction Design for Smartphone Drop-Down Menu. - Senyi Liu; Yongyan Guo (HCI (3), 2022)

Case Study of Intelligent Fitness Product Interaction Design Based on Service System. - Yihe Liu; Yongyan Guo (HCI (3), 2022)

Research on User Requirement Analysis Based on Online Comment Mining and Kano Model. - Shuaiqing Wu; Yongyan Guo (HCI (40), 2022)

Viopolicy-Detector: An Automated Approach to Detecting GDPR Suspected Compliance Violations in Websites. - Haoran Ou; Yong Fang 002; Yongyan Guo; Wenbo Guo 011; Cheng Huang 003 (RAID, 2022)

HyVulDect: A hybrid semantic vulnerability mining system based on graph neural network. - Wenbo Guo 011; Yong Fang 002; Cheng Huang 003; Haoran Ou; Chun Lin; Yongyan Guo (Comput. Secur., 2022)

A New Lower Bound on the Size of the Smallest Vertex Separator of a Graph. - Yongyan Guo; Gang Wu (SIAM J. Matrix Anal. Appl., 2022)

Health Education Mobile Applications: Evaluation of Persuasion Strategies and Impact on Older Users. - Shushan Fan; Yongyan Guo (HCI (33), 2023)

Interactive Design of Auxiliary Makeup APP for People with Abnormal Color Perception Based on the Concept of "Inclusive Design". - Keke Huang; Yongyan Guo (HCI (10), 2023)

Interaction Design of Wrist Health Prevention Products Based on Persuasive Design and AHP-Entropy Weight Method. - Yuna Li; Yongyan Guo (HCI (4), 2023)

Combining Game User Types and Health Beliefs to Explore the Persuasiveness of Gamification Strategies for Fitness Systems. - Tingting Wen; Yongyan Guo (HCI (44), 2023)

Exploring the Efficacy of Persuasion Strategies for Different User Types in Games that Encourage Environmentally Behavior. - Siyu Yue; Yongyan Guo (HCI (36), 2023)

Tailoring Persuasive, Personalised Mobile Learning Apps for University Students. - Xiaoran Zhao; Yongyan Guo; Qin Yang (HCI (30), 2023)

CyberEA: An Efficient Entity Alignment Framework for Cybersecurity Knowledge Graph. - Yue Huang; Yongyan Guo; Cheng Huang 003 (SecureComm (1), 2023)

A framework for threat intelligence extraction and fusion. - Yongyan Guo; Zhengyu Liu; Cheng Huang 003; Nannan Wang; Hai Min; Wenbo Guo 011; Jiayong Liu (Comput. Secur., 2023)

Study of the Effectiveness of Gamification Design Applied to Chinese Medicine Learning App. - Rongrong Fu; Yongyan Guo (HCI (3), 2024)

Research on User Experience Design of Artificial Intelligence (AI) Medical Consultation System. - Min Yang; Yongyan Guo (HCI (3), 2024)

A restarted large-scale spectral clustering with self-guiding and block diagonal representation. - Yongyan Guo; Gang Wu (Pattern Recognit., 2024)

On convergence of the block Lanczos method for the CDT subproblem. - Ying Gu; Yongyan Guo (J. Appl. Math. Comput., 2024)

Research on the Intelligent Interaction Design of Gamified Hand Rehabilitation Training for the Elderly with Stroke. - Shuyan Peng; Yongyan Guo (HCI (45), 2025)

AI Role-Playing Assisted Children's Emotional Education: Serious Game "Emopals". - Yuxuan Yang; Yongyan Guo (HCI (3), 2025)

Research on the User Experience of Gamified Museum Intelligent Guide System - Taking Shanghai Children's Museum as an Example. - Chenjie Zhao; Yongyan Guo (HCI (8), 2025)

Restarted multiple kernel algorithms with self-guiding for large-scale multi-view clustering. - Yongyan Guo; Gang Wu (Neural Networks, 2025)