Cloud based VR System with Immersive Interfaces to Collect Human Gaze and Body Motion Behaviors. - Yoshinobu Hagiwara; Yoshiaki Mizuchi; Yongwoon Choi; Tetsunari Inamura (HRI (Extended Abstracts), 2015)

Competition Design to Evaluate Cognitive Functions in Human-Robot Interaction Based on Immersive VR. - Tetsunari Inamura; Yoshiaki Mizuchi (RoboCup, 2017)

Cloud-based multimodal human-robot interaction simulator utilizing ROS and unity frameworks. - Yoshiaki Mizuchi; Tetsunari Inamura (SII, 2017)

Representation of Embodied Collaborative Behaviors in Cyber-Physical Human-Robot Interaction with Immersive User Interfaces. - Jeffrey Too Chuan Tan; Yoshiaki Mizuchi; Yoshinobu Hagiwara; Tetsunari Inamura (HRI (Companion), 2018)

Evaluation of Human Behavior Difference with Restricted Field of View in Real and VR Environments. - Yoshiaki Mizuchi; Tetsunari Inamura (RO-MAN, 2018)

Robot Competition to Evaluate Guidance Skill for General Users in VR Environment. - Tetsunari Inamura; Yoshiaki Mizuchi (HRI, 2019)

Estimation of Subjective Evaluation of HRI Performance Based on Objective Behaviors of Human and Robots. - Yoshiaki Mizuchi; Tetsunari Inamura (RoboCup, 2019)

Optimization of criterion for objective evaluation of HRI performance that approximates subjective evaluation: a case study in robot competition. - Yoshiaki Mizuchi; Tetsunari Inamura (Adv. Robotics, 2020)

SIGVerse: A cloud-based VR platform for research on social and embodied human-robot interaction. - Tetsunari Inamura; Yoshiaki Mizuchi (CoRR, 2020)

Evaluation of the Difference of Human Behavior between VR and Real Environments in Searching and Manipulating Objects in a Domestic Environment. - Nanami Takahashi; Tetsunari Inamura; Yoshiaki Mizuchi; Yongwoon Choi (RO-MAN, 2021)

VR platform enabling crowdsourcing of embodied HRI experiments - case study of online robot competition. - Tetsunari Inamura; Yoshiaki Mizuchi; Hiroki Yamada (Adv. Robotics, 2021)

SIGVerse: A Cloud-Based VR Platform for Research on Multimodal Human-Robot Interaction. - Tetsunari Inamura; Yoshiaki Mizuchi (Frontiers Robotics AI, 2021)

VR and GUI based Human-Robot Interaction Behavior Collection for Modeling the Subjective Evaluation of the Interaction Quality. - Yoshiaki Mizuchi; Kouichi Iwami; Tetsunari Inamura (SII, 2022)

Designing Evaluation Metrics for Quality of Human-Robot Interaction in Guiding Human Behavior. - Yoshiaki Mizuchi; Yusuke Tanno; Tetsunari Inamura (HAI, 2023)

Evaluation of an online human-robot interaction competition platform based on virtual reality - case study in RCAP2021. - Yoshiaki Mizuchi; Hiroki Yamada; Tetsunari Inamura (Adv. Robotics, 2023)

Extraction of Latent Variables for Modeling Subjective Quality in Time-series Human-Robot Interaction. - Yoshiaki Mizuchi; Taisuke Kobayashi; Tetsunari Inamura (SII, 2025)

Interaction Quality Evaluation in Guiding Human Daily Life Behavior. - Yoshiaki Mizuchi; Tetsunari Inamura (J. Robotics Mechatronics, 2025)