A Game Engine-based Multi-Projection Virtual Environment with System-Level Synchronization. - Naoki Hashimoto; Yoshihiko Ishida; Makoto Sato (IPT/EGVE, 2005)

A self-distributing software environment for immersive multiprojector displays. - Naoki Hashimoto; Yoshihiko Ishida; Makoto Sato (Syst. Comput. Jpn., 2007)