Applying Hybrid Reward Architecture to a Fighting Game AI. - Yoshina Takano; Wenwen Ouyang; Suguru Ito; Tomohiro Harada; Ruck Thawonmas (CIG, 2018)

Utilizing Multiple Agents for Decision Making in a Fighting Game. - Yoshina Takano; Suguru Ito; Tomohiro Harada; Ruck Thawonmas (GCCE, 2018)