3DCGiRAM: An Intelligent Memory Architecture for Photo-Realistic Image Synthesis. - Hiroaki Kobayashi; Ken-ichi Suzuki; Kentaro Sano; Yoshiyuki Kaeriyama; Yasumasa Saida; Nobuyuki Oba; Tadao Nakamura (ICCD, 2001)

Ray Tracing Hardware System Using Plane-Sphere Intersections. - Yoshiyuki Kaeriyama; Daichi Zaitsu; Kazuhiko Komatsu; Ken-ichi Suzuki; Tadao Nakamura; Nobuyuki Ohba (FPL, 2006)

Multi-core data streaming architecture for ray tracing. - Yoshiyuki Kaeriyama; Daichi Zaitsu; Ken-ichi Suzuki; Hiroaki Kobayashi; Nobuyuki Ohba (ICCD, 2007)

A Fast Ray-Tracing Using Bounding Spheres and Frustum Rays for Dynamic Scene Rendering. - Ken-ichi Suzuki; Yoshiyuki Kaeriyama; Kazuhiko Komatsu; Ryusuke Egawa; Nobuyuki Ohba; Hiroaki Kobayashi (IEICE Trans. Inf. Syst., 2010)