Coordinator: A Modification to the Monitor Concept. - Young J. Kim; Gil C. Kim (Inf. Process. Lett., 1989)

On the Equality of Average Age and Average Expectation of Remaining Life in a Stationary Population. - Young J. Kim; Joan L. Aron (SIAM Rev., 1989)

Visualization and animation for situation awareness in the battlefield - Young J. Kim (2000)

Six-Degree-of-Freedom Haptic Display Using Localized Contact Computations. - Young J. Kim; Miguel A. Otaduy; Ming C. Lin; Dinesh Manocha (Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2002)

DEEP: Dual-Space Expansion for Estimating Penetration Depth Between Convex Polytopes. - Young J. Kim; Ming C. Lin; Dinesh Manocha (ICRA, 2002)

Fast penetration depth computation for physically-based animation. - Young J. Kim; Miguel A. Otaduy; Ming C. Lin; Dinesh Manocha (Symposium on Computer Animation, 2002)

Fast Penetration Depth Estimation Using Rasterization Hardware and Hierarchical Refinement. - Young J. Kim; Ming C. Lin; Dinesh Manocha (WAFR, 2002)

Closest Point Query among the Union of Convex Polytopes Using Rasterization Hardware. - Young J. Kim; Kenneth E. Hoff III; Ming C. Lin; Dinesh Manocha (J. Graphics, GPU, & Game Tools, 2002)

Fast penetration depth estimation using rasterization hardware and hierarchical refinement. - Young J. Kim; Miguel A. Otaduy; Ming C. Lin; Dinesh Manocha (SCG, 2003)

Efficient Max-Norm Distance Computation for Reliable Voxelization. - Gokul Varadhan; Shankar Krishnan; Young J. Kim; Dinesh Manocha; Suhas N. Diggavi (Symposium on Geometry Processing, 2003)

Feature-Sensitive Subdivision and Isosurface Reconstruction. - Gokul Varadhan; Shankar Krishnan; Young J. Kim; Dinesh Manocha (IEEE Visualization, 2003)

Enhanced battlefield visualization for situation awareness. - Young J. Kim; Christoph M. Hoffmann (Comput. Graph., 2003)

Six-Degree-of-Freedom Haptic Rendering Using Incremental and Localized Computations. - Young J. Kim; Miguel A. Otaduy; Ming C. Lin; Dinesh Manocha (Presence Teleoperators Virtual Environ., 2003)

self-CD: Interactive Self-collision Detection for Deformable Body Simulation Using GPUs. - Yoo-Joo Choi; Young J. Kim; Myoung-Hee Kim (AsiaSim, 2004)

High Quality Volume Rendering for Large Medical Datasets Using GPUs. - Taek-Hee Lee; Young J. Kim; Juno Chang (AsiaSim, 2004)

Interactive and Continuous Collision Detection for Avatars in Virtual Environments. - Stephane Redon; Young J. Kim; Ming C. Lin; Dinesh Manocha; Jim Templeman (VR, 2004)

Colorplate: Interactive and Continuous Collision Detection for Avatars in Virtual Environments. - Stephane Redon; Young J. Kim; Ming C. Lin; Dinesh Manocha; Jim Templeman (VR, 2004)

Fast swept volume approximation of complex polyhedral models. - Young J. Kim; Gokul Varadhan; Ming C. Lin; Dinesh Manocha (Comput. Aided Des., 2004)

Incremental Penetration Depth Estimation between Convex Polytopes Using Dual-Space Expansion. - Young J. Kim; Ming C. Lin; Dinesh Manocha (IEEE Trans. Vis. Comput. Graph., 2004)

Generating an ω-tile set for texture synthesis. - Tuen-Young Ng; Conghua Wen; Tiow Seng Tan; Xinyu Zhang 002; Young J. Kim (Computer Graphics International, 2005)

Fast Continuous Collision Detection for Articulated Models. - Stephane Redon; Ming C. Lin; Dinesh Manocha; Young J. Kim (J. Comput. Inf. Sci. Eng., 2005)

Haptic Puppetry for Interactive Games. - Sujeong Kim; Xinyu Zhang 002; Young J. Kim (Edutainment, 2006)

A New Class of Non-stationary Interpolatory Subdivision Schemes Based on Exponential Polynomials. - Yoo-Joo Choi; Yeon Ju Lee; Jungho Yoon; Byung-Gook Lee; Young J. Kim (GMP, 2006)

Topology Preserving Approximation of Free Configuration Space. - Gokul Varadhan; Young J. Kim; Shankar Krishnan; Dinesh Manocha (ICRA, 2006)

Fast C-obstacle Query Computation for Motion Planning. - Liangjun Zhang; Young J. Kim; Gokul Varadhan; Dinesh Manocha (ICRA, 2006)

A Simple Path Non-existence Algorithm Using C-Obstacle Query. - Liangjun Zhang; Young J. Kim; Dinesh Manocha (WAFR, 2006)

Rapid pairwise intersection tests using programmable GPUs. - Yoo-Joo Choi; Young J. Kim; Myoung-Hee Kim (Vis. Comput., 2006)

Interactive continuous collision detection for non-convex polyhedra. - Xinyu Zhang 002; Minkyoung Lee; Young J. Kim (Vis. Comput., 2006)

Haptic Rendering of Point Set Surfaces. - Jae Kyu Lee; Young J. Kim (WHC, 2007)

A hybrid approach for complete motion planning. - Liangjun Zhang; Young J. Kim; Dinesh Manocha (IROS, 2007)

A Fast and Practical Algorithm for Generalized Penetration Depth Computation. - Liangjun Zhang; Young J. Kim; Dinesh Manocha (Robotics: Science and Systems, 2007)

C-DIST: efficient distance computation for rigid and articulated models in configuration space. - Liangjun Zhang; Young J. Kim; Dinesh Manocha (Symposium on Solid and Physical Modeling, 2007)

Generalized penetration depth computation. - Liangjun Zhang; Young J. Kim; Gokul Varadhan; Dinesh Manocha (Comput. Aided Des., 2007)

Interactive Continuous Collision Detection Using Swept Volume for Avatars. - Young J. Kim; Stephane Redon; Ming C. Lin; Dinesh Manocha; Jim Templeman (Presence Teleoperators Virtual Environ., 2007)

Continuous collision detection for articulated models using Taylor models and temporal culling. - Xinyu Zhang 002; Stephane Redon; Minkyoung Lee; Young J. Kim (ACM Trans. Graph., 2007)

Interactive Collision Detection for Deformable Models Using Streaming AABBs. - Xinyu Zhang 002; Young J. Kim (IEEE Trans. Vis. Comput. Graph., 2007)

Efficient distance computation in configuration space. - Liangjun Zhang; Young J. Kim; Dinesh Manocha (Comput. Aided Geom. Des., 2008)

Efficient texture synthesis using strict Wang Tiles. - Xinyu Zhang 002; Young J. Kim (Graph. Model., 2008)

Efficient Cell Labelling and Path Non-existence Computation using C-obstacle Query. - Liangjun Zhang; Young J. Kim; Dinesh Manocha (Int. J. Robotics Res., 2008)

View-dependent dynamics of articulated bodies. - Sujeong Kim; Stephane Redon; Young J. Kim (Comput. Animat. Virtual Worlds, 2008)

Guest editor's foreword. - Gill Barequet; Young J. Kim (Vis. Comput., 2008)

Continuous collision detection for adaptive simulation of articulated bodies. - Sujeong Kim; Stephane Redon; Young J. Kim (Vis. Comput., 2008)

C2A: Controlled conservative advancement for continuous collision detection of polygonal models. - Min Tang 004; Young J. Kim; Dinesh Manocha (ICRA, 2009)

Reliable sweeps. - Xinyu Zhang 002; Young J. Kim; Dinesh Manocha (Symposium on Solid and Physical Modeling, 2009)

Space Foosball: Coupling Tangible Interfaces with a Real-time Game Physics Engine. - Hyunwoo Bang; Yunsil Heo; Jinwook Kim; Young J. Kim (VRIPHYS, 2009)

Linkless Octree Using Multi-Level Perfect Hashing. - Myung Geol Choi; Eunjung Ju; Jung-Woo Chang; Jehee Lee; Young J. Kim (Comput. Graph. Forum, 2009)

Interactive Hausdorff distance computation for general polygonal models. - Min Tang 004; Minkyoung Lee; Young J. Kim (ACM Trans. Graph., 2009)

Continuous collision detection for non-rigid contact computations using local advancement. - Min Tang 004; Young J. Kim; Dinesh Manocha (ICRA, 2010)

Recent advances in real-time collision and proximity computations for games and simulations. - Takahiro Harada; Young J. Kim; Sung-Eui Yoon (SIGGRAPH ASIA (Courses), 2010)

CCQ: Efficient Local Planning Using Connection Collision Query. - Min Tang 004; Young J. Kim; Dinesh Manocha (WAFR, 2010)

Simple and parallel proximity algorithms for general polygonal models. - Youngeun Lee; Young J. Kim (Comput. Animat. Virtual Worlds, 2010)

Real-time collision culling of a million bodies on graphics processing units. - Fuchang Liu; Takahiro Harada; Youngeun Lee; Young J. Kim (ACM Trans. Graph., 2010)

Recent Advances in Real-Time Collision and Proximity Computations for Games and Simulations. - Stephen Frye; Takahiro Harada; Young J. Kim; Sung-Eui Yoon (Eurographics (Tutorials), 2012)

Real-time footstep planning for humanoid robots among 3D obstacles using a hybrid bounding box. - Nicolas Perrin 001; Olivier Stasse; Florent Lamiraux; Young J. Kim; Dinesh Manocha (ICRA, 2012)

k-IOS: Intersection of spheres for efficient proximity query. - Xinyu Zhang 002; Young J. Kim (ICRA, 2012)

Accurate evaluation of a distance function for optimization-based motion planning. - Youngeun Lee; Sebastien Lengagne; Abderrahmane Kheddar; Young J. Kim (IROS, 2012)

User-guided volumetric approximation using swept sphere volumes for physically based animation. - Myungsoo Bae; Jinwook Kim; Young J. Kim (Comput. Animat. Virtual Worlds, 2012)

PolyDepth: Real-time penetration depth computation using iterative contact-space projection. - Changsoo Je; Min Tang 004; Youngeun Lee; Minkyoung Lee; Young J. Kim (ACM Trans. Graph., 2012)

Simple Culling Methods for Continuous Collision Detection of Deforming Triangles. - Xinyu Zhang 002; Young J. Kim (IEEE Trans. Vis. Comput. Graph., 2012)

Six-degree-of-freedom haptic rendering using translational and generalized penetration depth computation. - Yi Li 013; Min Tang 004; Sanyuan Zhang; Young J. Kim (World Haptics, 2013)

GPU-based motion planning under uncertainties using POMDP. - Taek-Hee Lee; Young J. Kim (ICRA, 2013)

Out-of-Core Proximity Computation for Particle-based Fluid Simulations. - Duksu Kim; Myung-Bae Son; Young J. Kim; Jeong-Mo Hong; Sung-Eui Yoon (High Performance Graphics, 2014)

Continuous penetration depth. - Xinyu Zhang 002; Young J. Kim; Dinesh Manocha (Comput. Aided Des., 2014)

Interactive generalized penetration depth computation for rigid and articulated models using object norm. - Min Tang 004; Young J. Kim (ACM Trans. Graph., 2014)

Exact and Adaptive Signed Distance FieldsComputation for Rigid and DeformableModels on GPUs. - Fuchang Liu; Young J. Kim (IEEE Trans. Vis. Comput. Graph., 2014)

Hierarchical and Controlled Advancement for Continuous Collision Detectionof Rigid and Articulated Models. - Min Tang 004; Dinesh Manocha; Young J. Kim (IEEE Trans. Vis. Comput. Graph., 2014)

Scalable Collision Detection Using p-Partition Fronts on Many-Core Processors. - Xinyu Zhang 002; Young J. Kim (IEEE Trans. Vis. Comput. Graph., 2014)

Human action recognition based on GMM-UBM supervector using SVM with non-linear GMM KL and GUMI. - Ngoc Nam Bui; Young J. Kim (ICDIP, 2015)

PhongPD: Gradient-continuous penetration metric for polygonal models using Phong projection. - Youngeun Lee; Young J. Kim (ICRA, 2015)

Hybrid penetration depth computation using local projection and machine learning. - Yeojin Kim; Dinesh Manocha; Young J. Kim (IROS, 2015)

Probabilistic triangles for point set surfaces. - Young J. Kim; Mincheol Yoon; Taek-Hee Lee (Comput. Graph., 2015)

GPGPU-Perf: efficient, interval-based DVFS algorithm for mobile GPGPU applications. - SeongKi Kim; Young J. Kim (Vis. Comput., 2015)

Continuous penetration depth computation for rigid models using dynamic Minkowski sums. - Youngeun Lee; Evan Behar; Jyh-Ming Lien; Young J. Kim (Comput. Aided Des., 2016)

Learning to segment and unfold polyhedral mesh from failures. - Zhonghua Xi; Yunhyeong Kim; Young J. Kim; Jyh-Ming Lien (Comput. Graph., 2016)

TSS BVHs: Tetrahedron Swept Sphere BVHs for Ray Tracing Subdivision Surfaces. - Peng Du; Young J. Kim; Sung-Eui Yoon (Comput. Graph. Forum, 2016)

GPU Accelerated Finding of Channels and Tunnels for a Protein Molecule. - Byungjoo Kim; Jung Eun Lee; Young J. Kim; Ku-Jin Kim (Int. J. Parallel Program., 2016)

Massively parallel motion planning algorithms under uncertainty using POMDP. - Taekhee Lee; Young J. Kim (Int. J. Robotics Res., 2016)

Full-Body Animation of Human Locomotion in Reduced Gravity Using Physics-Based Control. - Yunhyeong Kim; Taesoo Kwon; Daeun Song; Young J. Kim (IEEE Computer Graphics and Applications, 2017)

CanvoX: High-resolution VR Painting in Large Volumetric Canvas. - Yeojin Kim; Byungmoon Kim; Jiyang Kim; Young J. Kim (CoRR, 2017)

Artistic Pen Drawing on an Arbitrary Surface Using an Impedance-Controlled Robot. - Daeun Song; Taekhee Lee; Young J. Kim (ICRA, 2018)

Energy-efficient global illumination algorithms for mobile devices using dynamic voltage and frequency scaling. - SeongKi Kim; Takahiro Harada; Young J. Kim (Comput. Graph., 2018)

Dynamic Deep Octree for High-resolution Volumetric Painting in Virtual Reality. - Yeojin Kim; Byungmoon Kim; Young J. Kim (Comput. Graph. Forum, 2018)

Cover Image, Volume 29, Issue 3-4. - Yaesol Kim; Hyun Jung Kim; Young J. Kim (Comput. Animat. Virtual Worlds, 2018)

Encountered-type haptic display for large VR environment using per-plane reachability maps. - Yaesol Kim; Hyun Jung Kim; Young J. Kim (Comput. Animat. Virtual Worlds, 2018)

Physics-based assistive grasping for robust object manipulation in virtual reality. - Kiran Nasim; Young J. Kim (Comput. Animat. Virtual Worlds, 2018)

Continuous signed distance computation for polygonal robots in 3D. - Youngeun Lee; Abderrahmane Kheddar; Young J. Kim (ICRA, 2019)

Distortion-free Robotic Surface-drawing using Conformal Mapping. - Daeun Song; Young J. Kim (ICRA, 2019)

A Penetration Metric for Deforming Tetrahedra using Object Norm. - Jisu Kim; Young J. Kim (IROS, 2019)

Robust RGB-D Camera Tracking using Optimal Key-frame Selection. - Kyung Min Han; Young J. Kim (ICRA, 2020)

Real-time Muscle-based Facial Animation using Shell Elements and Force Decomposition. - Jungmin Kim; Min Gyu Choi; Young J. Kim (I3D, 2020)

KeySLAM: Robust RGB-D Camera Tracking Using Adaptive VO and Optimal Key-Frame Selection. - Kyung Min Han; Young J. Kim (IEEE Robotics Autom. Lett., 2020)

Synthesizing Human Faces Using Latent Space Factorization and Local Weights. - Minyoung Kim; Young J. Kim (CGI, 2021)

Accelerating Probabilistic Volumetric Mapping using Ray-Tracing Graphics Hardware. - Heajung Min; Kyung Min Han; Young J. Kim (ICRA, 2021)

Synthesizing Human Faces using Latent Space Factorization and Local Weights (Extended Version). - Minyoung Kim; Young J. Kim (CoRR, 2021)

Solving Footstep Planning as a Feasibility Problem Using L1-Norm Minimization. - Daeun Song; Pierre Fernbach; Thomas Flayols; Andrea Del Prete; Nicolas Mansard; Steve Tonneau; Young J. Kim (IEEE Robotics Autom. Lett., 2021)

Synthesizing the Roughness of Textured Surfaces for an Encountered-Type Haptic Display Using Spatiotemporal Encoding. - Yaesol Kim; Siyeon Kim; Uran Oh; Young J. Kim (IEEE Trans. Haptics, 2021)

Autoexplorer: Autonomous Exploration of Unknown Environments using Fast Frontier-Region Detection and Parallel Path Planning. - Kyung Min Han; Young J. Kim (IROS, 2022)

Stroke-Based Rendering and Planning for Robotic Performance of Artistic Drawing. - Ivaylo Ilinkin; Daeun Song; Young J. Kim (IROS, 2023)

SSK: Robotic Pen-Art System for Large, Nonplanar Canvas. - Daeun Song; Jiyoon Park; Young J. Kim (IEEE Trans. Robotics, 2023)

OctoMap-RT: Fast Probabilistic Volumetric Mapping Using Ray-Tracing GPUs. - Heajung Min; Kyung Min Han; Young J. Kim (IEEE Robotics Autom. Lett., 2023)

Neuro-Explorer: Efficient and Scalable Exploration Planning via Learned Frontier Regions. - Kyung Min Han; Young J. Kim (IROS, 2024)

TSP-Bot: Robotic TSP Pen Art Using High-DoF Manipulators. - Daeun Song; Eunjung Lim; Jiyoon Park; Minjung Jung; Young J. Kim (UR, 2024)

Fast and Accurate Task Planning using Neuro-Symbolic Language Models and Multi-level Goal Decomposition. - Minseo Kwon; Yaesol Kim; Young J. Kim (CoRR, 2024)

Scanning Bot: Efficient Scan Planning using Panoramic Cameras. - Euijeong Lee; Kyung Min Han; Young J. Kim (CoRR, 2025)