Communication channels and awareness cues in collocated collaborative time-critical gaming. - Victor Cheung; Yu-Ling Betty Chang; Stacey D. Scott (CSCW, 2012)

Exploring automation in digital tabletop board game. - James R. Wallace; Joseph A. Pape; Yu-Ling Betty Chang; Phillip J. McClelland; T. C. Nicholas Graham; Stacey D. Scott; Mark S. Hancock (CSCW (Companion), 2012)

Improving awareness of automated actions within digital tabletops. - Yu-Ling Betty Chang (ITS, 2012)

Canyon: providing location awareness of multiple moving objects in a detail view on large displays. - Alexandra Ion; Yu-Ling Betty Chang; Michael Haller; Mark S. Hancock; Stacey D. Scott (CHI, 2013)

Improving awareness of automated actions using an interactive event timeline. - Yu-Ling Betty Chang; Mylène Mengual; Brian Parfett; T. C. Nicholas Graham; Mark S. Hancock; Stacey D. Scott (ITS, 2013)

Supporting Situation Awareness in Collaborative Tabletop Systems with Automation. - Yu-Ling Betty Chang; Stacey D. Scott; Mark S. Hancock (ITS, 2014)

"Callout Bubble Saved My Life": Workspace Awareness Support in BYOD Classrooms. - Yu-Ling Betty Chang; Cresencia Fong; Edward Tse; Mark S. Hancock; Stacey D. Scott (ITS, 2015)

Usage of Interactive Event Timelines in Collaborative Digital Tabletops Involving Automation. - Yu-Ling Betty Chang; Stacey D. Scott; Mark S. Hancock (Collaboration Meets Interactive Spaces, 2016)