The Ubiquitous Museum Learning Environment: Concept, Design, Implementation, and a Case Study. - Tsung-Yu Liu; Tan-Hsu Tan; Yu-Ling Chu (ICALT, 2006)

2D Barcode and Augmented Reality Supported English Learning System. - Tsung-Yu Liu; Tan-Hsu Tan; Yu-Ling Chu (ACIS-ICIS, 2007)

Handheld Computer Supported Context-aware learning with 2D Barcodes. - Yu-Ling Chu; Tsung-Yu Liu (ICALT, 2007)

RFID-based Ubiquitous Learning Environment for Outdoor Learning. - Tsung-Yu Liu; Yu-Ling Chu; Tan-Hsu Tan; Chi-Cheng Chang (ICALT, 2007)

QR Code and Augmented Reality-Supported Mobile English Learning System. - Tsung-Yu Liu; Tan-Hsu Tan; Yu-Ling Chu (WMMP, 2008)

Handheld augmented reality supported immersive ubiquitous learning system. - Tsung-Yu Liu; Yu-Ling Chu (SMC, 2008)

Educational Affordances of Ubiquitous Learning Environment for Natural Science Learning. - Tsung-Yu Liu; Yu-Ling Chu (ICALT, 2009)

Outdoor Natural Science Learning with an RFID-Supported Immersive Ubiquitous Learning Environment. - Tsung-Yu Liu; Tan-Hsu Tan; Yu-Ling Chu (J. Educ. Technol. Soc., 2009)

Using ubiquitous games in an English listening and speaking course: Impact on learning outcomes and motivation. - Tsung-Yu Liu; Yu-Ling Chu (Comput. Educ., 2010)

Educational Affordances of Ubiquitous Learning. - Tsung-Yu Liu; Tan-Hsu Tan; Min-Sheng Lin; Yu-Ling Chu (Edutainment, 2011)

Educational Affordances of a Ubiquitous Learning Environment in a Natural Science Course. - Tan-Hsu Tan; Min-Sheng Lin; Yu-Ling Chu; Tsung-Yu Liu (J. Educ. Technol. Soc., 2012)

Exploring Elders' Willingness and Needs for Adopting an Interactive Somatosensory Game into Muscle Rehabilitation Systems. - Yu-Ling Chu; Chien-Hsiang Chang; Yi-Wen Wang; Chien-Hsu Chen; Yang-Cheng Lin (ICBBB, 2020)