GPU curvature estimation on deformable meshes. - Wesley Griffin; Yu Wang 028; David Berrios; Marc Olano (SI3D, 2011)

A framework for GPU 3d model reconstruction using structure-from-motion. - Yu Wang 028; Marc Olano (SIGGRAPH Posters, 2011)

Real-Time GPU Surface Curvature Estimation on Deforming Meshes and Volumetric Data Sets. - Wesley Griffin; Yu Wang 028; David Berrios; Marc Olano (IEEE Trans. Vis. Comput. Graph., 2012)

Isosurface smoothing using marching cubes and PN-triangles. - Yu Wang 028; Marc Olano (I3D, 2015)

Rigid fluid. - Yu Wang 028; Marc Olano (SIGGRAPH Posters, 2015)

RatCAVE: calibration of a projection virtual reality system. - Ari Rapkin Blenkhorn; Yu Wang 028; Marc Olano (SIGGRAPH Posters, 2016)