A Performance Model and Efficiency-Based Assignment of Buffering Strategies for Automatic GPU Stencil Code Generation. - Yue Hu 006; David M. Koppelman; Steven R. Brandt (MCSoC, 2016)

Thoroughly Exploring GPU Buffering Options for Stencil Code by Using an Efficiency Measure and a Performance Model. - Yue Hu 006; David M. Koppelman; Steven R. Brandt (IEEE Trans. Multi Scale Comput. Syst., 2018)