Yue Li
Orcid: 0000-0003-3728-218XAffiliations:
- Xi'an Jiaotong-Liverpool University, Suzhou, China
- University of Nottingham, International Doctoral Innovation Centre & NVIDIA Joint-Lab on Mixed Reality, Ningbo, China (PhD 2020)
According to our database1,
Yue Li
authored at least 27 papers
between 2018 and 2023.
Collaborative distances:
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Bibliography
2023
ACM Trans. Comput. Hum. Interact., August, 2023
TeleSteer: Combining Discrete and Continuous Locomotion Techniques in Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
Towards Cross-Reality Interaction and Collaboration: A Comparative Study of Object Selection and Manipulation in Reality and Virtuality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
HapticBox: Designing Hand-Held Thermal, Wetness, and Wind Stimuli for Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
A Study of Zooming, Interactive Lenses and Overview+Detail Techniques in Collaborative Map-based Tasks.
Proceedings of the 16th IEEE Pacific Visualization Symposium, 2023
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2023
Cross-Reality Interaction and Collaboration in Museums, Education, and Rehabilitation.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023
Comparative Analysis of Artefact Interaction and Manipulation Techniques in VR Museums: A Study of Performance and User Experience.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2023
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023
Proceedings of the Human-Computer Interaction - INTERACT 2023 - 19th IFIP TC13 International Conference, York, UK, August 28, 2023
Evaluating User Performance, Workload, and Presence of Virtual Reality Questionnaires Using Joystick and Raycasting Selection Techniques.
Proceedings of the 7th International Conference on Virtual and Augmented Reality Simulations, 2023
Hanfu AR: Digital Twins of Traditional Chinese Costumes for Augmented Reality Try-On Systems.
Proceedings of the 47th IEEE Annual Computers, Software, and Applications Conference, 2023
Predicting Gaze-based Target Selection in Augmented Reality Headsets based on Eye and Head Endpoint Distributions.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
Examining cross-modal correspondence between ambient color and taste perception in virtual reality.
Frontiers Virtual Real., 2022
DARC: A Visual Analytics System for Multivariate Applicant Data Aggregation, Reasoning and Comparison.
Proceedings of the 30th Pacific Conference on Computer Graphics and Applications, 2022
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022
Proceedings of the 2022 5th International Conference on Education Technology Management, 2022
Proceedings of the 46th IEEE Annual Computers, Software, and Applications Conferenc, 2022
2021
Effect of Visual Cues on Pointing Tasks in Co-located Augmented Reality Collaboration.
Proceedings of the SUI '21: Symposium on Spatial User Interaction, 2021
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021
2020
Interaction, communication and engagement in hybrid virtual and augmented reality environments.
PhD thesis, 2020
The Effects of VR Environments on the Acceptance, Experience, and Expectations of Cultural Heritage Learning.
ACM Journal on Computing and Cultural Heritage, 2020
2019
Enhancing VR Experiential Learning through the Design of Embodied Interaction in a Shared Virtual Environment.
Proceedings of the 23rd Pacific Asia Conference on Information Systems, 2019
2018
Proceedings of the VR Technologies in Cultural Heritage - First International Conference, 2018
Proceedings of the 3rd Digital Heritage International Congress, 2018
A Comparison of the Capacities of VR and 360-Degree Video for Coordinating Memory in the Experience of Cultural Heritage.
Proceedings of the 3rd Digital Heritage International Congress, 2018