A Comparison of the Capacities of VR and 360-Degree Video for Coordinating Memory in the Experience of Cultural Heritage. - Shengdan Cai; Eugene Ch'ng; Yue Li 023 (DigitalHERITAGE/VSMM, 2018)

Multiuser Interaction with Hybrid VR and AR for Cultural Heritage Objects. - Yue Li 023; Eugene Ch'ng; Shengdan Cai; Simon See (DigitalHERITAGE/VSMM, 2018)

Appropriate Control Methods for Mobile Virtual Exhibitions. - Yue Li 023; Paul Tennent; Sue Cobb (VRTCH, 2018)

Enhancing VR Experiential Learning through the Design of Embodied Interaction in a Shared Virtual Environment. - Yue Li 023; Teng Ma 003; Eugene Ch'ng (PACIS, 2019)

The Effects of VR Environments on the Acceptance, Experience, and Expectations of Cultural Heritage Learning. - Eugene Ch'ng; Yue Li 023; Shengdan Cai; Fui-Theng Leow (ACM Journal on Computing and Cultural Heritage, 2020)

Interaction, communication and engagement in hybrid virtual and augmented reality environments. - Yue Li 023 (2020)

CubeMuseum: An Augmented Reality Prototype of Embodied Virtual Museum. - Yue Li 023; Lingyun Yu 001; Hai-Ning Liang (ISMAR Adjunct, 2021)

Effect of Visual Cues on Pointing Tasks in Co-located Augmented Reality Collaboration. - Lei Chen 088; Yilin Liu; Yue Li 023; Lingyun Yu 001; Boyu Gao 003; Maurizio Caon; Yong Yue 001; Hai-Ning Liang (SUI, 2021)

Cultural Heritage Assets Optimization Workflow for Interactive System Development. - Kedong Chai; Yue Li 023 (COMPSAC, 2022)

Student Engagement in Software Engineering Group Projects: An Action Research Study. - Yue Li 023; Soon Phei Tin; Charlie Reis (ICETM, 2022)

User Retention of Mobile Augmented Reality for Cultural Heritage Learning. - Ningning Xu; Yue Li 023; Jie Lin; Lingyun Yu 001; Hai-Ning Liang (ISMAR Adjunct, 2022)

DARC: A Visual Analytics System for Multivariate Applicant Data Aggregation, Reasoning and Comparison. - Yihan Hou; Yu Liu 077; He Wang; Zhichao Zhang; Yue Li 023; Hai-Ning Liang; Lingyun Yu 001 (PG (Short Papers, Posters, and Work-in-Progress Papers), 2022)

Examining cross-modal correspondence between ambient color and taste perception in virtual reality. - Zhen Wu; Rongkai Shi; Ziming Li 003; Mengqi Jiang; Yue Li 023; Lingyun Yu 001; Hai-Ning Liang (Frontiers Virtual Real., 2022)

Avatar Type, Self-Congruence, and Presence in Virtual Reality. - Tianqi Huang; Yue Li 023; Hai-Ning Liang (CCHI, 2023)

Predicting Gaze-based Target Selection in Augmented Reality Headsets based on Eye and Head Endpoint Distributions. - Yushi Wei; Rongkai Shi; Difeng Yu; Yihong Wang; Yue Li 023; Lingyun Yu 001; Hai-Ning Liang (CHI, 2023)

Easy Induction: A Serious Game Using Participatory Design. - Yuwen Li; Yue Li 023; Jiachen Liang; Hai-Ning Liang (CHIRA (2), 2023)

Hanfu AR: Digital Twins of Traditional Chinese Costumes for Augmented Reality Try-On Systems. - Yukun Fu; Yue Li 023 (COMPSAC, 2023)

Evaluating User Performance, Workload, and Presence of Virtual Reality Questionnaires Using Joystick and Raycasting Selection Techniques. - Xingbo Wei; Yue Li 023 (ICVARS, 2023)

Interactive Visualization of Sport Climbing Data. - Fangze Qiu; Yue Li 023 (INTERACT (4), 2023)

AR.S.Space: An AR Casual Game for Social Engagement in Work Environments. - Boyuan Chen 005; Junkun Long; Wenxuan Zheng; Yuzheng Wu; Ziming Li 003; Yue Li 023; Hai-Ning Liang (ISMAR-Adjunct, 2023)

Expanding Targets in Virtual Reality Environments: A Fitts' Law Study. - Rongkai Shi; Yushi Wei; Yue Li 023; Lingyun Yu 001; Hai-Ning Liang (ISMAR-Adjunct, 2023)

Comparative Analysis of Artefact Interaction and Manipulation Techniques in VR Museums: A Study of Performance and User Experience. - Yifan Wang; Yue Li 023; Hai-Ning Liang (ISMAR, 2023)

Cross-Reality Interaction and Collaboration in Museums, Education, and Rehabilitation. - Xuansheng Xia; Jiachen Liang; Ruixiang Zhao; Ziyue Zhao; Mingze Wu; Yue Li 023; Hai-Ning Liang (ISMAR-Adjunct, 2023)

LeanOn: Simulating Balance Vehicle Locomotion in Virtual Reality. - Ziyue Zhao; Yue Li 023; Hai-Ning Liang (ISMAR, 2023)

A Study of Zooming, Interactive Lenses and Overview+Detail Techniques in Collaborative Map-based Tasks. - Yu Liu 077; Zhichao Zhang; Yushan Pan; Yue Li 023; Hai-Ning Liang; Paul Craig; Lingyun Yu 001 (PacificVis, 2023)

HapticBox: Designing Hand-Held Thermal, Wetness, and Wind Stimuli for Virtual Reality. - Kedong Chai; Yue Li 023; Lingyun Yu 001; Hai-Ning Liang (VR Workshops, 2023)

Towards Cross-Reality Interaction and Collaboration: A Comparative Study of Object Selection and Manipulation in Reality and Virtuality. - Shuhao Zhang; Yue Li 023; Ka Lok Man; Yong Yue 001; Jeremy S. Smith (VR Workshops, 2023)

TeleSteer: Combining Discrete and Continuous Locomotion Techniques in Virtual Reality. - Ziyue Zhao; Yue Li 023; Lingyun Yu 001; Hai-Ning Liang (VR Workshops, 2023)

Factors Influencing Engagement in Hybrid Virtual and Augmented Reality. - Yue Li 023; Eugene Ch'ng; Sue Cobb (ACM Trans. Comput. Hum. Interact., 2023)

Data Cubes in Hand: A Design Space of Tangible Cubes for Visualizing 3D Spatio-Temporal Data in Mixed Reality. - Shuqi He; Haonan Yao; Luyan Jiang; Kaiwen Li; Nan Xiang; Yue Li 023; Hai-Ning Liang; Lingyun Yu 001 (CHI, 2024)

Exploring Embodied Asymmetric Two-Handed Interactions for Immersive Data Exploration. - Haonan Yao; Lixiang Zhao; Hai-Ning Liang; Yu Liu 077; Yue Li 023; Lingyun Yu 001 (CHI Extended Abstracts, 2024)

Awkward or Acceptable? Understanding the Bystander Perspective on the Ubiquity of Cross Reality in Ambiguous Social Situations. - Bingqing Chen; Yue Li 023; Botao Amber Hu; Yilan Elan Tao (ISMAR-Adjunct, 2024)

On Intent Inclusivity in Spontaneous Cross Realities. - Botao Amber Hu; Yilan Elan Tao; Rem Rungu Lin; Yue Li 023 (ISMAR-Adjunct, 2024)

Exploring the Effects of Spatial Constraints and Curvature for 3D Piloting in Virtual Environments. - Xuning Hu; Xinan Yan; Yushi Wei; Wenxuan Xu; Yue Li 023; Yue Liu; Hai-Ning Liang (ISMAR, 2024)

User-Defined Gesture Interactions for VR Museums: An Elicitation Study. - Qianru Liu; Yue Li 023; Bingqing Chen; Huiyue Wu; Hai-Ning Liang (ISMAR, 2024)

Vanti: A Novel Interaction Design for Immersive VR Walking Tours. - Xiaojie Wang; Yue Li 023 (ISMAR-Adjunct, 2024)

Textual Information Presentation in Virtual Museums: Exploring Environment-, Object-, and User-based Approaches. - Yuexin Yao; Yue Li 023 (ISMAR, 2024)

ChemistryVR: Enhancing Educational Experiences through Virtual Chemistry Lab Simulations. - Guanxuan Jiang; Xuansheng Xia; Yue Li 023; Hai-Ning Liang; Pan Hui 001 (SIGGRAPH ASIA Educator's Forum, 2024)

Blending Social Interaction Realms: Harmonizing Online and Offline Interactions through Augmented Reality. - Guanxuan Jiang; Yuyang Wang 002; Yue Li 023; Nafise Sadat Moosavi; Pan Hui 001 (VINCI, 2024)

MemoryVR: Collecting and Sharing Memories in Personal Virtual Museums. - Jiachen Liang; Yue Li 023; Xueqi Wang; Ziyue Zhao; Hai-Ning Liang (VR Workshops, 2024)

Exploring Controller-based Techniques for Precise and Rapid Text Selection in Virtual Reality. - Jianbin Song; Rongkai Shi; Yue Li 023; Boyu Gao 003; Hai-Ning Liang (VR, 2024)

MagicMap: Enhancing Indoor Navigation Experience in VR Museums. - Xueqi Wang; Yue Li 023; Hai-Ning Liang (VR, 2024)

CovisitVM: Cross-Reality Virtual Museum Visiting. - Xuansheng Xia; Yue Li 023; Hai-Ning Liang (VR Workshops, 2024)

The Second Joint Workshop on Cross Reality. - Nanjia Wang; Yue Li 023; Francesco Chiossi; Fabian Pointecker; Lixiang Zhao; Daniel Zielasko (CoRR, 2024)

CubeMuseum AR: A Tangible Augmented Reality Interface for Cultural Heritage Learning and Museum Gifting. - Ningning Xu; Yue Li 023; Xingbo Wei; Letian Xie; Lingyun Yu 001; Hai-Ning Liang (Int. J. Hum. Comput. Interact., 2024)

Hands-free multi-type character text entry in virtual reality. - Tingjie Wan; Rongkai Shi; Wenge Xu; Yue Li 023; Katie Atkinson; Lingyun Yu 001; Hai-Ning Liang (Virtual Real., 2024)

Cross-cultural factors influencing the adoption of virtual reality for practical learning. - Diego Monteiro 001; Teng Ma 003; Yue Li 023; Zhigeng Pan; Hai-Ning Liang (Univers. Access Inf. Soc., 2024)

Exploring and Modeling Directional Effects on Steering Behavior in Virtual Reality. - Yushi Wei; Kemu Xu; Yue Li 023; Lingyun Yu 001; Hai-Ning Liang (IEEE Trans. Vis. Comput. Graph., 2024)

HeritageSite AR: Design and Evaluation of a Mobile Augmented Reality Exploration Game for a Chinese Heritage Site. - Ningning Xu; Yue Li 023; Jiachen Liang; Kexiang Shuai; Yuwen Li; Jiaqi Yan; Cheng Zhang 015; Yiping Dong (ACM Journal on Computing and Cultural Heritage, 2024)

Exploring User Preferences for Museum Guides: The Role of Chatbots in Shaping Interactive Experiences. - Bingqing Chen; Ruoyu Wen; Shufang Tan; Yue Li 023 (CHI Extended Abstracts, 2025)

Exploring and Modeling Gaze-Based Steering Behavior in Virtual Reality. - Xuning Hu; Yichuan Zhang; Yushi Wei; Yue Li 023; Wolfgang Stuerzlinger; Hai-Ning Liang (CHI Extended Abstracts, 2025)

ARTimeTravel: Understanding Spatial Changes in Heritage Sites Over Time through Web-Based Augmented Reality Serious Games. - Jiachen Liang; Gengyuan Zeng; Yue Li 023; Yiping Dong (CHI Extended Abstracts, 2025)

HeyThere: Design and Evaluation of an Augmented Reality Multiplayer Social Game. - Wenxuan Zheng; Yuzheng Wu; Ziming Li 003; Yue Li 023; Diego Monteiro 001; Hai-Ning Liang (VISIGRAPP (1): GRAPP, HUCAPP, IVAPP, 2025)

Understanding user experience, task performance, and task interdependence in symmetric and asymmetric VR collaborations. - Shuhao Zhang; Yue Li 023; Ka Lok Man; Jeremy S. Smith; Yong Yue 001 (Virtual Real., 2025)

Towards Immersive Mixed Reality Street Play: Understanding Collocated Bodily Play with See-through Head-Mounted Displays in Public Spaces. - Botao Amber Hu; Rem Rungu Lin; Yilan Elan Tao; Samuli Laato; Yue Li 023 (CoRR, 2025)

Examining the Use of DanMu for Crowdsourcing Control in Virtual Gatherings. - Yue Li 023; Teng Ma 003; Ziming Li 003; Hai-Ning Liang (Int. J. Hum. Comput. Interact., 2025)

ResponsiveView: Enhancing 3D Artifact Viewing Experience in VR Museums. - Xueqi Wang; Yue Li 023; Boge Ling; Han-Mei Chen; Hai-Ning Liang (IEEE Trans. Vis. Comput. Graph., 2025)

AirWhisper: enhancing virtual reality experience via visual-airflow multimodal feedback. - Fangtao Zhao; Ziming Li 003; Yiming Luo; Yue Li 023; Hai-Ning Liang (J. Multimodal User Interfaces, 2025)

Evaluating and Modeling the Effect of Frame Rate on Steering Performance in Virtual Reality. - Yushi Wei; Rongkai Shi; Anil Ufuk Batmaz; Yue Li 023; Mengjie Huang; Rui Yang 007; Hai-Ning Liang (IEEE Trans. Vis. Comput. Graph., 2025)