Extend Wave Function Collapse Algorithm to Large-Scale Content Generation. - Yuhe Nie; Shaoming Zheng; Zhan Zhuang; Xuan Song 001 (CoG, 2023)

Extend Wave Function Collapse to Large-Scale Content Generation. - Yuhe Nie; Shaoming Zheng; Zhan Zhuang; Xuan Song (CoRR, 2023)

DreamCraft: Text-Guided Generation of Functional 3D Environments in Minecraft. - Sam Earle; Filippos Kokkinos; Yuhe Nie; Julian Togelius; Roberta Raileanu (FDG, 2024)

Pilgrimage to Pureland: Art, Perception and the Wutai Mural VR Reconstruction. - Rongxuan Mu; Yuhe Nie; Kent Cao; Ruoxin You; Yinzong Wei; Xin Tong 004 (Int. J. Hum. Comput. Interact., 2024)

Nested Wave Function Collapse Enables Large-Scale Content Generation. - Yuhe Nie; Shaoming Zheng; Zhan Zhuang; Julian Togelius (IEEE Trans. Games, 2024)

Moonshine: Distilling Game Content Generators into Steerable Generative Models. - Yuhe Nie; Michael Middleton; Tim Merino; Nidhushan Kanagaraja; Ashutosh Kumar; Zhan Zhuang; Julian Togelius (AAAI, 2025)

Come Together, But Not Right Now: A Progressive Strategy to Boost Low-Rank Adaptation. - Zhan Zhuang; Xiequn Wang; Wei Li; Yulong Zhang; Qiushi Huang; Shuhao Chen; Xuehao Wang; Yanbin Wei; Yuhe Nie; Kede Ma; Yu Zhang 006; Ying Wei 001 (CoRR, 2025)