A Futures Market-based Model for Dynamic Network Resource Allocation. - Masayuki Ishinishi; Yuhsuke Koyama; Hiroshi Deguchi; Hajime Kita (New Gener. Comput., 2004)

Can Agents Acquire Human-Like Behaviors in a Sequential Bargaining Game? - Comparison of Roth's and Q-Learning Agents -. - Keiki Takadama; Tetsuro Kawai; Yuhsuke Koyama (MABS, 2006)

Survey of the adjourned sale rate of the Japanese home video game industry. - Yuhsuke Koyama (DiGRA Conference, 2007)

Virtual City Model for Simulating Social Phenomena. - Manabu Ichikawa; Yuhsuke Koyama; Hiroshi Deguchi (WCSS, 2008)

Micro- and Macro-Level Validation in Agent-Based Simulation: Reproduction of Human-Like Behaviors and Thinking in a Sequential Bargaining Game. - Keiki Takadama; Tetsuro Kawai; Yuhsuke Koyama (J. Artif. Soc. Soc. Simul., 2008)