A Parser Coping With Self-Repaired Japanese Utterances And Large Corpus-Based Evaluation. - Yuji Sagawa; Noboru Ohnishi; Noboru Sugie (COLING, 1994)

A model for generating self-repairs. - Yuji Sagawa; Masahiro Ito; Noboru Ohnishi; Noboru Sugie (ICSLP, 1994)

Generating spontaneous elliptical utterance. - Yuji Sagawa; Wataru Sugimoto; Noboru Ohnishi (ICSLP, 1996)

Evaluation of abstracts based on surface information of sentences. - Yuji Ichioka; Tsuyoshi Yamamura; Yuji Sagawa; Noboru Ohnishi; Noboru Sugie (Syst. Comput. Jpn., 2000)

From Consciousness to Unconsciousness - a Model of Motor Skill Acquisition -. - Yoshiaki Toya; Eiji Uozumi; Yuji Sagawa; Noboru Sugie (INTERACT, 2001)

Syntactic complexity suitable for listening. - Yuji Sagawa; Eiji Yamashita; Noboru Sugie (SMC, 2001)

Behavior patterns emerging among mobile robots with a diversity of personalities cooperating in collection and cleaning-up tasks. - Eiji Uozumi; Yuji Sagawa; Noboru Sugie (Artif. Life Robotics, 2002)

Collaboration among a group of self-autonomous mobile robots with diversified personalities. - Makiko Tauchi; Yuji Sagawa; Toshimitsu Tanaka; Noboru Sugie (IROS, 2004)

Feature Point Matching of Stereo Images by using a Projective Invariant. - Yusuke Ishida; Toshimitsu Tanaka; Noboru Sugie; Yuji Sagawa (MVA, 2005)

SliT: Character Input System Using Slide-in and Tap for Smartwatches. - Kohei Akita; Toshimitsu Tanaka; Yuji Sagawa (HCI (3), 2018)

Character Input by Gesture Performed with Grasping Both Ends of Tablet PC. - Toshimitsu Tanaka; Takuya Mano; Yuuya Tanaka; Kohei Akita; Yuji Sagawa (HCI (3), 2018)

Micro Touch Board Specially Designed for SliT that Is the Japanese Character Input Method for Smartwatches. - Toshimitsu Tanaka; Koutaro Saka; Kohei Akita; Yuji Sagawa (HCI (2), 2019)

One-Handed Character Input Method for Smart Glasses. - Toshimitsu Tanaka; Yuri Shibata; Yuji Sagawa (HCI (4), 2020)

Character Input Method Working on 1-in. Round Screen for Tiny Smartwatches. - Ojiro Suzuki; Toshimitsu Tanaka; Yuji Sagawa (HCI (2), 2021)

One Stroke Alphanumeric Input Method by Sliding-in and Sliding-out on the Smartwatch Screen. - Toshimitsu Tanaka; Hideaki Shimazu; Yuji Sagawa (HCI (2), 2021)

One-Handed Character Input Method for Smart Glasses that Does Not Require Visual Confirmation of Fingertip Position. - Toshimitsu Tanaka; Natsumi Ogawa; Ryota Tsuboi; Yuji Sagawa (HCI (2), 2022)

One-Handed Character Input Method Without Screen Cover for Smart Glasses that Does not Require Visual Confirmation of Fingertip Position. - Takahiro Yamada; Toshimitsu Tanaka; Yuji Sagawa (HCI (1), 2023)

A Character Input Method for Smart Glasses that Allows You to Enter One Character in One Step with One Thumb. - Takahiro Yamada; Toshimitsu Tanaka; Yuji Sagawa (HCI (5), 2024)

A Method for Selecting Characters by Moving Your Feet Back and Forth. - Tomoya Omori; Takahiro Yamada; Toshimitsu Tanaka; Yuji Sagawa (HCI (15), 2025)