A Method of Touching and Moving Virtual Shadows with Real Shadows. - Hiroko Iwasaki; Momoko Kondo; Rei Ito; Saya Sugiura; Yuka Oba; Shinji Mizuno (CW, 2015)

Interaction with virtual shadow through real shadow using two projectors. - Hiroko Iwasaki; Momoko Kondo; Rei Ito; Saya Sugiura; Yuka Oba; Shinji Mizuno (SIGGRAPH Posters, 2016)

Dither NN: An Accurate Neural Network with Dithering for Low Bit-Precision Hardware. - Kota Ando; Kodai Ueyoshi; Yuka Oba; Kazutoshi Hirose; Ryota Uematsu; Takumi Kudo; Masayuki Ikebe; Tetsuya Asai; Shinya Takamaeda-Yamazaki; Masato Motomura (FPT, 2018)

Area and Energy Optimization for Bit-Serial Log-Quantized DNN Accelerator with Shared Accumulators. - Takumi Kudo; Kodai Ueyoshi; Kota Ando; Kazutoshi Hirose; Ryota Uematsu; Yuka Oba; Masayuki Ikebe; Tetsuya Asai; Masato Motomura; Shinya Takamaeda-Yamazaki (MCSoC, 2018)

Interactive projection mappings in a Japanese traditional house. - Shinji Mizuno; Yuka Oba; Nao Kotani; Yoichi Shinchi; Kenji Funahashi; Shinya Oguri; Koji Oguri; Takami Yasuda (SIGGRAPH Posters, 2018)

DeltaNet: Differential Binary Neural Network. - Yuka Oba; Kota Ando; Tetsuya Asai; Masato Motomura; Shinya Takamaeda-Yamazaki (ASAP, 2019)

Dither NN: Hardware/Algorithm Co-Design for Accurate Quantized Neural Networks. - Kota Ando; Kodai Ueyoshi; Yuka Oba; Kazutoshi Hirose; Ryota Uematsu; Takumi Kudo; Masayuki Ikebe; Tetsuya Asai; Shinya Takamaeda-Yamazaki; Masato Motomura (IEICE Trans. Inf. Syst., 2019)