The living wall display: physical augmentation of interactive content using an autonomous mobile display. - Yuki Onishi; Yoshiki Kudo; Kazuki Takashima; Anthony Tang 001; Yoshifumi Kitamura (SIGGRAPH ASIA Emerging Technologies, 2018)

Be Bait!: A Unique Fishing Experience with Hammock-based Underwater Locomotion Method. - Shotaro Ichikawa; Isamu Endo; Yuki Onishi; Aoi Suzuki; Daigo Hayashi; Anri Niwano; Akiyuki Ebi; Yoshifumi Kitamura (VR, 2019)

Self-actuated Stretchable Partitions for Dynamically Creating Secure Workplaces. - Yuki Onishi; Kazuki Takashima; Kazuyuki Fujita; Yoshifumi Kitamura (CHI Extended Abstracts, 2021)

Knee-stretched Biped Gait Generation along Spatially Quantized Curves. - Yuki Onishi; Shuuji Kajita; Tatsuya Ibuki; Mitsuji Sampei (IROS, 2021)

BouncyScreen: Physical Enhancement of Pseudo-Force Feedback. - Yuki Onishi; Kazuki Takashima; Kazuyuki Fujita; Yoshifumi Kitamura (VR, 2021)

WaddleWalls: Room-scale Interactive Partitioning System using a Swarm of Robotic Partitions. - Yuki Onishi; Kazuki Takashima; Shoi Higashiyama; Kazuyuki Fujita; Yoshifumi Kitamura (UIST, 2022)

UbiSurface: A Robotic Touch Surface for Supporting Mid-air Planar Interactions in Room-Scale VR. - Ryota Gomi; Kazuki Takashima; Yuki Onishi; Kazuyuki Fujita; Yoshifumi Kitamura (Proc. ACM Hum. Comput. Interact., 2023)

Priority-based state machine synthesis that relaxes behavior design of multi-arm manipulators in dynamic environments. - Yuki Onishi; Mitsuji Sampei (Adv. Robotics, 2023)

How People Prompt Generative AI to Create Interactive VR Scenes. - Setareh Aghel Manesh; Tianyi Zhang 012; Yuki Onishi; Kotaro Hara; Scott Bateman; Jiannan Li; Anthony Tang 001 (Conference on Designing Interactive Systems, 2024)

A Riemannian Metric Design for Smooth and Energy-efficient Trajectory Generation of I-DoF Port-Hamiltonian Systems. - Taichi Hirano; Yuki Onishi; Mitsuji Sampei (ASCC, 2024)

Controller Design for Linear Systems via Controllability Gramian Shaping. - Koju Nishimoto; Yuki Onishi; Riku Funada; Mitsuji Sampei (CCTA, 2024)

Anesth-on-the-Go: Designing Portable Game-based Anesthetic Simulator for Education. - Yuki Onishi; Eiko Onishi; Kazuki Takashima; Yoshifumi Kitamura (CHI Extended Abstracts, 2024)

Understanding How a 3-dimensional ZMP Exactly Decouples the Horizontal and Vertical Dynamics of the CoM-ZMP Model. - Yuki Onishi; Shuuji Kajita (IROS, 2024)

How People Prompt to Create Interactive VR Scenes. - Setareh Aghel Manesh; Tianyi Zhang 012; Yuki Onishi; Kotaro Hara; Scott Bateman; Jiannan Li; Anthony Tang 001 (CoRR, 2024)

Prompting an Embodied AI Agent: How Embodiment and Multimodal Signaling Affects Prompting Behaviour. - Tianyi Zhang 012; Colin Au Yeung; Emily Aurelia; Yuki Onishi; Neil Chulpongsatorn; Jiannan Li; Anthony Tang 001 (CHI, 2025)